Textadept 12.6 API Documentation

  1. _G
  2. _L
  3. args
  4. buffer
  5. events
  6. io
  7. keys
  8. lexer
  9. lfs
  10. os
  11. string
  12. textadept
  13. textadept.bookmarks
  14. textadept.editing
  15. textadept.history
  16. textadept.keys
  17. textadept.macros
  18. textadept.menu
  19. textadept.run
  20. textadept.session
  21. textadept.snippets
  22. ui
  23. ui.command_entry
  24. ui.dialogs
  25. ui.find
  26. view

The _G module

Extends Lua’s _G table to provide extra functions and fields for Textadept.

BSD

Whether or not Textadept is running on BSD.

CURSES

Whether or not Textadept is running in a terminal.

GTK

Whether or not Textadept is running as a GTK GUI application.

LINUX

Whether or not Textadept is running on Linux.

OSX

Whether or not Textadept is running on macOS.

QT

Whether or not Textadept is running as a Qt GUI application.

WIN32

Whether or not Textadept is running on Windows.

_BUFFERS

Table of all open buffers in Textadept.

Numeric keys have buffer values and buffer keys have their associated numeric keys as values.

Usage:

local buffer = _BUFFERS[n] -- buffer at index n
local i = _BUFFERS[buffer] -- index of buffer in _BUFFERS

See also: buffer

_CHARSET

The filesystem’s character encoding.

This really only matters on Windows, where there is a mismatch between the UI encoding (UTF-8), and the filesystem encoding (non-UTF-8).

Usage:

local utf8_filename = buffer.filename:iconv('UTF-8', _CHARSET)
local f = io.open(utf8_filename:iconv(_CHARSET, 'UTF-8'))

See also: string.iconv

Textadept’s copyright information.

_HOME

The path to Textadept’s home, or installation, directory.

_LEXERPATH

A ‘;’-separated list of directory paths that contain lexers for syntax highlighting.

The default value contains ~/.textadept/lexers/ and Textadept’s lexers/ directory.

_RELEASE

The Textadept release version string.

_THEME

Textadept’s current UI mode, either “light” or “dark”.

Manually changing this field has no effect. It is used internally to set a theme on startup based on the current OS theme.

See also: view.set_theme, events.MODE_CHANGED

_USERHOME

The path to the user’s ~/.textadept/ directory, where all preferences and user-data is stored.

On Windows machines ~/ is the value of the “USERHOME” environment variable (typically C:\Users\username\). On macOS and Linux/BSD machines ~/ is the value of “$HOME” (typically /Users/username/ and /home/username/, respectively).

_VIEWS

Table of all views in Textadept.

Numeric keys have view values and view keys have their associated numeric keys as values.

Usage:

local view = _VIEWS[n] -- view at index n
local i = _VIEWS[view] -- index of view in _VIEWS

See also: view

arg

Table of command line parameters passed to Textadept, just like in Lua.

See also: args

assert(v[, message=’assertion failed!’[, …]])

Asserts a value is truthy or raises an error.

Parameters:

Returns: v

assert_type(v, expected_type, narg)

Asserts that a value has an expected type or raises an error.

Use this with API function arguments so users receive more helpful error messages.

Parameters:

Returns: v

Usage:

assert_type(filename, 'string/nil', 1) -- assert first arg is optional string
assert_type(option.setting, 'number', 'setting') -- assert 'setting' field is a number

buffer

The current buffer in the current view.

keys

Textadept’s key bindings, a map of key shortcuts to commands or key chains.

Language-specific keys are in subtables assigned to lexer names.

Usage:

keys['ctrl+n'] = buffer.new
keys.c['shift+\n'] = function() -- language-specific key
	buffer:line_end()
	buffer:add_text(';')
	buffer:new_line()
end

move_buffer(from, to)

Moves buffers within the _BUFFERS table, changing their display order in the tab bar and buffer browser.

Parameters:

quit([status=0[, events=true]])

Attempts to quit Textadept.

Parameters:

reset()

Resets Textadept’s Lua State by reloading all initialization scripts.

This allows for testing theme and user script modifications (e.g. ~/.textadept/init.lua) without having to restart Textadept.

arg is nil during re-initialization. Scripts that need to differentiate between startup and reset can test arg.

See also: events.RESET_BEFORE, events.RESET_AFTER

snippets

Map of snippet triggers to snippet text or functions that return such text.

Language-specific snippets are in subtables assigned to lexer names.

Usage:

snippets.foo = 'bar'
snippets.lua.f = 'function ${1:name}($2)\n\t$0\nend' -- language-specific snippet

timeout(interval, f[, …])

Calls a function after a timeout interval.

Terminal version note: timeout functions will not be called until an active Find & Replace pane session finishes, or until an active dialog closes.

Parameters:

view

The current view.

The _L module

Map of all messages used by Textadept to their localized forms.

If the localized form of a given message does not exist, the non-localized message is returned. Use Lua’s rawget() to check if a localization exists.

Terminal version note: any “_” or “&” mnemonics the GUI version would use are ignored.

The args module

Processes command line arguments for Textadept.

You can register your own command line arguments. For example:

args.register('-r', '--read-only', 0, function()
	events.connect(events.FILE_OPENED, function()
		buffer.read_only = true -- make all opened buffers read-only
	end)
	textadept.menu.menubar = nil -- hide the menubar
end, "Read-only mode")

Running textadept -r file.txt will open that and all subsequent files in read-only mode.

args.register(short, long, narg, f, description)

Registers a command line option.

Parameters:

Usage:

args.register('-r', '--read-only', 0, function() ... end, 'Read-only mode')

The buffer module

A Textadept buffer or view object.

Any buffer and view fields set on startup (e.g. in ~/.textadept/init.lua) will be the default, initial values for all buffers and views.

Contents

  1. Buffer and View Introduction
  2. Create Buffers and Views
  3. View Information
  4. Work with Files
  5. Move Within Lines
  6. Move Between Lines
  7. Move Between Pages
  8. Move Between Buffers
  9. Other Movements
  10. Retrieve Text
  11. Set Text
  12. Replace Text
  13. Delete Text
  14. Transform Text
  15. Split and Join Lines
  16. Undo and Redo
  17. Employ the Clipboard
  18. Make Simple Selections
  19. Make Movement Selections
  20. Modal Selection
  21. Make and Modify Multiple Selections
  22. Make Rectangular Selections
  23. Simple Search
  24. Search and Replace
  25. Query Position Information
  26. Query Line and Line Number Information
  27. Query Measurement Information
  28. Configure Line Margins
  29. Mark Lines with Markers
  30. Annotate Lines
  31. Mark Text with Indicators
  32. Display an Autocompletion or User List
  33. Display Images in Lists
  34. Show a Call Tip
  35. Fold or Hide Lines
  36. Scroll the View
  37. Configure Indentation and Line Endings
  38. Configure Character Settings
  39. Configure the Color Theme
  40. Override Style Settings
  41. Assign Caret, Selection, Whitespace, and Line Colors
  42. Configure Caret Display
  43. Configure Selection Display
  44. Configure Whitespace Display
  45. Configure Scrollbar Display and Scrolling Behavior
  46. Configure Mouse Cursor Display
  47. Configure Wrapped Line Display
  48. Configure Text Zoom
  49. Configure Long Line Display
  50. Configure Fold Settings and Folded Line Display
  51. Highlight Matching Braces
  52. Configure Indentation Guide Display
  53. Configure File Types
  54. Manually Style Text
  55. Query Style Information
  56. Miscellaneous

Buffer and View Introduction

Internally, Textadept uses the Scintilla editing component for editing text. It breaks up Scintilla’s monolithic API into two parts: buffers and views. Buffers are responsible for text editing, selections, and navigation. Views are responsible for visual things like text and selection display, margins, markers, and highlights. This is a best-effort attempt to allow for sensible object-oriented scripting with an editing component that combines the data model and view model into one entity. It is not perfect and my not make complete sense at times.

That said, this buffer and view API is largely interchangeable: view.field and view:function() are often equivalent to buffer.field and buffer:function(), respectively, and vice-versa.

Only one buffer and one view at a time is considered “current” (i.e. has focus). While Textadept allows you to work with non-current buffers, you should only work with buffer unless you know what you are doing. For example, buffer:select_all() will visually select all text in the current buffer, but buf:select_all() where buf ~= buffer will not make a visible selection, even if buf is visible in another view. Despite this, buf:replace_sel('') will still clear that buffer since it previously selected all text. (Basically, you can make “background” edits of non-current buffers in an object-oriented way.)

Create Buffers and Views

buffer.new()

Creates a new buffer and displays it in the current view.

Returns: the new buffer

See also: io.open_file, events.BUFFER_NEW

view:split([vertical=false])

Splits the view and focuses the new view.

Parameters:

Returns: old view, new view

See also: events.VIEW_NEW

view:unsplit()

Unsplits the view if possible.

Returns: whether or not the view was unsplit.

View Information

view.buffer

The buffer the view currently contains. (Read-only)

view.size

The split resizer’s pixel position if the view is a split one.

See also: ui.get_split_table

Work with Files

Note: this module does not open files. io.open_file() does.

buffer:reload()

Reloads the buffer’s file contents, discarding any changes.

buffer:save()

Saves the buffer to its file.

If the buffer does not have a file, the user is prompted for one.

Returns: true if the file was saved; nil otherwise.

See also: textadept.editing.strip_trailing_spaces, io.ensure_final_newline, io.save_all_files, events.FILE_BEFORE_SAVE, events.FILE_AFTER_SAVE

buffer:save_as([filename])

Saves the buffer to another file.

Parameters:

Returns: true if the file was saved; nil otherwise.

See also: events.FILE_AFTER_SAVE

buffer:close([force=false])

Closes the buffer.

Parameters:

Returns: true if the buffer was closed; nil otherwise.

See also: io.close_all_buffers

buffer:set_encoding(encoding)

Converts the buffer’s contents to another encoding.

Parameters:

See also: io.encodings

buffer.filename

The buffer’s absolute file path (if any).

See also: _CHARSET

buffer.modify

Whether or not the buffer has unsaved changes. (Read-only)

buffer:set_save_point()

Mark the buffer as having no unsaved changes.

buffer.encoding

The buffer’s encoding, or nil for a binary file.

Do not change this field manually. Call buffer:set_encoding() instead.

Move Within Lines

Movements within the current buffer scroll the caret into view if it is not already visible.

buffer:char_left()

Moves the caret left one character.

buffer:char_right()

Moves the caret right one character.

buffer:word_part_left()

Moves the caret to the previous part of the current word.

Word parts are delimited by underscore characters or changes in capitalization. buffer.word_chars contains the set of characters that constitute words.

buffer:word_part_right()

Moves the caret to the next part of the current word.

Word parts are delimited by underscore characters or changes in capitalization. buffer.word_chars contains the set of characters that constitute words.

buffer:word_left_end()

Moves the caret left one word, positioning it at the end of the previous word.

buffer.word_chars contains the set of characters that constitute words.

buffer:word_right_end()

Moves the caret right one word, positioning it at the end of the current word.

buffer.word_chars contains the set of characters that constitute words.

buffer:word_left()

Moves the caret left one word.

buffer.word_chars contains the set of characters that constitute words.

buffer:word_right()

Moves the caret right one word.

buffer.word_chars contains the set of characters that constitute words.

buffer:home()

Moves the caret to the beginning of the current line.

buffer:line_end()

Moves the caret to the end of the current line.

buffer:home_display()

Moves the caret to the beginning of the current wrapped line.

buffer:line_end_display()

Moves the caret to the end of the current wrapped line.

buffer:home_wrap()

Moves the caret to the beginning of the current wrapped line or, if already there, to the beginning of the actual line.

buffer:line_end_wrap()

Moves the caret to the end of the current wrapped line or, if already there, to the end of the actual line.

buffer:vc_home()

Moves the caret to the first visible character on the current line or, if already there, to the beginning of the current line.

buffer:vc_home_display()

Moves the caret to the first visible character on the current wrapped line or, if already there, to the beginning of the current wrapped line.

buffer:vc_home_wrap()

Moves the caret to the first visible character on the current wrapped line or, if already there, to the beginning of the actual line.

Move Between Lines

Movements within the current buffer scroll the caret into view if it is not already visible.

buffer:goto_pos(pos)

Moves the caret to a position and scrolls it into view.

Parameters:

buffer:goto_line(line)

Moves the caret to the beginning of a line and scrolls it into view, even if that line is hidden.

Parameters:

See also: textadept.editing.goto_line

buffer:line_up()

Moves the caret up one line.

buffer:line_down()

Moves the caret down one line.

buffer.caret_sticky

The caret’s preferred horizontal position when moving between lines.

The default value is buffer.CARETSTICKY_OFF.

buffer:choose_caret_x()

Declares the current horizontal caret position as the caret’s preferred horizontal position when moving between lines.

buffer:toggle_caret_sticky()

Toggles buffer.caret_sticky between buffer.CARETSTICKY_ON and buffer.CARETSTICKY_OFF.

Move Between Pages

Movements within the current buffer scroll the caret into view if it is not already visible.

buffer:stuttered_page_up()

Moves the caret to the top of the page or, if already there, up one page.

buffer:stuttered_page_down()

Moves the caret to the bottom of the page or, if already there, down one page.

buffer:page_up()

Moves the caret up one page.

buffer:page_down()

Moves the caret down one page.

Move Between Buffers

Movements between buffers do not scroll the caret into view if it is not visible.

view:goto_buffer(buffer)

Switches to another buffer.

Parameters:

Usage:

view:goto_buffer(_BUFFERS[1]) -- switch to first buffer
view:goto_buffer(-1) -- switch to the buffer before the current one

See also: events.BUFFER_BEFORE_SWITCH, events.BUFFER_AFTER_SWITCH

Other Movements

Movements within the current buffer scroll the caret into view if it is not already visible.

buffer:para_up()

Moves the caret up one paragraph.

Paragraphs are surrounded by one or more blank lines.

buffer:para_down()

Moves the caret down one paragraph.

Paragraphs are surrounded by one or more blank lines.

buffer:move_caret_inside_view()

Moves the caret into view if it is not already, removing any selections.

buffer:document_start()

Moves the caret to the beginning of the buffer.

buffer:document_end()

Moves the caret to the end of the buffer.

Retrieve Text

buffer:get_text()

Returns the buffer’s text.

buffer:get_sel_text()

Returns the selected text.

Multiple selections are included in order, separated by buffer.copy_separator. Rectangular selections are included from top to bottom with end of line characters. Virtual space is not included.

buffer.copy_separator

The string added between multiple selections in buffer:get_sel_text().

The default value is the empty string (no separators).

buffer:text_range(start_pos, end_pos)

Returns a range of text.

Parameters:

buffer:get_line(line)

Returns the text on a line, including its end of line characters.

Parameters:

buffer:get_cur_line()

Returns the current line’s text and the caret’s position on that line.

buffer.char_at

Map of buffer positions to their character bytes. (Read-only)

Set Text

buffer:set_text(text)

Replaces the buffer’s text.

Parameters:

buffer:add_text(text)

Adds text to the buffer at the caret position, moving the caret without scrolling it into view.

Parameters:

buffer:insert_text(pos, text)

Inserts text into the buffer, removing any existing selections.

If the caret is after pos, it is moved appropriately, but not scrolled into view.

Parameters:

buffer:append_text(text)

Appends text to the end of the buffer without modifying any existing selections or scrolling that text into view.

Parameters:

buffer:line_duplicate()

Duplicates the current line on a new line below.

buffer:selection_duplicate()

Duplicates the selected text to its right.

If multiple lines are selected, duplication starts at the end of the selection. If no text is selected, duplicates the current line on a new line below.

buffer:new_line()

Types a new line at the caret position according to buffer.eol_mode.

Replace Text

Replacing an arbitrary range of text makes use of a target range, a user-defined defined region of text that some buffer functions operate on in order to avoid altering the current selection or scrolling the view.

buffer:replace_sel(text)

Replaces the selected text, scrolling the caret into view.

Parameters:

buffer:set_target_range(start_pos, end_pos)

Defines the target range.

Parameters:

buffer:target_from_selection()

Defines the target range as the main selection.

buffer:replace_target(text)

Replaces the text in the target range without modifying any selections or scrolling the view.

Setting the target and calling this function with an empty string is another way to delete text.

Parameters:

Returns: length of replacement text

Delete Text

buffer:clear()

Deletes the character at the caret if no text is selected, or deletes the selected text.

buffer:delete_range(pos, length)

Deletes a range of text.

Parameters:

buffer:delete_back()

Deletes the character behind the caret if no text is selected, or deletes the selected text.

buffer:delete_back_not_line()

Deletes the character behind the caret if no text is selected and the caret is not at the beginning of a line.

If text is selected, it is deleted.

buffer:del_word_left()

Deletes the word to the left of the caret, including any leading non-word characters.

buffer.word_chars contains the set of characters that constitute words.

buffer:del_word_right()

Deletes the word to the right of the caret, including any trailing non-word characters.

buffer.word_chars contains the set of characters that constitute words.

buffer:del_word_right_end()

Deletes the word to the right of the caret, excluding any trailing non-word characters.

buffer.word_chars contains the set of characters that constitute words.

buffer:del_line_left()

Deletes the range of text from the caret to the beginning of the current line.

buffer:del_line_right()

Deletes the range of text from the caret to the end of the current line.

buffer:line_delete()

Deletes the current line.

buffer:clear_all()

Deletes the buffer’s text.

Transform Text

buffer:tab()

Indents the text on the selected lines, or types a Tab character (‘\t’) at the caret position if no text is selected.

buffer:line_indent()

Indents the text on the current or selected lines.

buffer:back_tab()

Un-indents the text on the selected lines.

buffer:line_dedent()

Un-indents the text on the current or selected lines.

buffer:line_transpose()

Swaps the current line with the one above it.

buffer:line_reverse()

Reverses the order of the selected lines.

buffer:upper_case()

Converts the selected text to upper case letters.

buffer:lower_case()

Converts the selected text to lower case letters.

buffer:move_selected_lines_up()

Shifts the selected lines up one line.

buffer:move_selected_lines_down()

Shifts the selected lines down one line.

Split and Join Lines

Splitting and joining lines uses a target range (a user-defined defined region of text that some buffer functions operate on).

buffer:lines_split(width)

Splits up lines in the target range that exceed a certain width.

Parameters:

See also: buffer.set_target_range, buffer.target_from_selection, view.text_width

buffer:lines_join()

Joins the lines in the target range, inserting spaces between any words joined at line boundaries.

See also: buffer.set_target_range, buffer.target_from_selection, textadept.editing.join_lines

Undo and Redo

buffer:can_undo()

Returns whether or not there is an action that can be undone.

buffer:can_redo()

Returns whether or not there is an action that can be redone.

buffer:undo()

Undoes the most recent action.

buffer:redo()

Redoes the next undone action.

buffer:begin_undo_action()

Starts a sequence of actions that can be undone or redone as a single action.

Calls to this function may be nested.

buffer:end_undo_action()

Ends a sequence of actions that can be undone or redone as a single action.

buffer:empty_undo_buffer()

Deletes the buffer’s undo and redo history.

Employ the Clipboard

buffer:cut()

Cuts the selected text to the clipboard.

Multiple selections are copied in order, separated by buffer.copy_separator. Rectangular selections are copied from top to bottom with end of line characters. Virtual space is not copied.

buffer:copy()

Copies the selected text to the clipboard.

Multiple selections are copied in order, separated by buffer.copy_separator. Rectangular selections are copied from top to bottom with end of line characters. Virtual space is not copied.

buffer:line_cut()

Cuts the current line to the clipboard.

buffer:line_copy()

Copies the current line to the clipboard.

buffer:copy_range(start_pos, end_pos)

Copies a range of text to the clipboard.

Parameters:

buffer:copy_text(text)

Copies the given text to the clipboard.

Parameters:

buffer:paste()

Pastes the clipboard’s contents into the buffer, replacing any selected text according to buffer.multi_paste.

See also: textadept.editing.paste_reindent, ui.clipboard_text

buffer.multi_paste

Paste into multiple selections.

The default value is buffer.MULTIPASTE_EACH.

Make Simple Selections

buffer:set_sel(start_pos, end_pos)

Selects a range of text, scrolling it into view.

Parameters:

buffer.selection_start

The selected text’s start position.

When set, it becomes the anchor, but is not scrolled into view.

buffer.selection_end

The selected text’s end position.

When set, it becomes the current position, but is not scrolled into view.

buffer:swap_main_anchor_caret()

Swaps the main selection’s beginning and end positions.

buffer:select_all()

Selects all of the buffer’s text without scrolling the view.

buffer:set_empty_selection(pos)

Moves the caret to a position without scrolling the view, and removes any selections.

Parameters:

buffer.selection_empty

Whether or not there is no text selected. (Read-only)

buffer.selection_is_rectangle

Whether or not the selection is a rectangular selection. (Read-only)

buffer:is_range_word(start_pos, end_pos)

Returns whether or not a range’s bounds are at word boundaries.

buffer.word_chars contains the set of characters that constitute words.

Parameters:

Make Movement Selections

buffer:char_left_extend()

Moves the caret left one character, extending the selected text to the new position.

buffer:char_right_extend()

Moves the caret right one character, extending the selected text to the new position.

buffer:word_part_left_extend()

Moves the caret to the previous part of the current word, extending the selected text to the new position.

Word parts are delimited by underscore characters or changes in capitalization. buffer.word_chars contains the set of characters that constitute words.

buffer:word_part_right_extend()

Moves the caret to the next part of the current word, extending the selected text to the new position.

Word parts are delimited by underscore characters or changes in capitalization. buffer.word_chars contains the set of characters that constitute words.

buffer:word_left_extend()

Moves the caret left one word, extending the selected text to the new position.

buffer.word_chars contains the set of characters that constitute words.

buffer:word_right_extend()

Moves the caret right one word, extending the selected text to the new position.

buffer.word_chars contains the set of characters that constitute words.

buffer:word_left_end_extend()

Like buffer:word_left_end(), but extends the selected text to the new position.

buffer:word_right_end_extend()

Like buffer:word_right_end(), but extends the selected text to the new position.

buffer:home_extend()

Moves the caret to the beginning of the current line, extending the selected text to the new position.

buffer:line_end_extend()

Moves the caret to the end of the current line, extending the selected text to the new position.

buffer:home_display_extend()

Moves the caret to the beginning of the current wrapped line, extending the selected text to the new position.

buffer:line_end_display_extend()

Moves the caret to the end of the current wrapped line, extending the selected text to the new position.

buffer:home_wrap_extend()

Like buffer:home_wrap(), but extends the selected text to the new position.

buffer:line_end_wrap_extend()

Like buffer:line_end_wrap(), but extends the selected text to the new position.

buffer:vc_home_extend()

Like buffer:vc_home(), but extends the selected text to the new position.

buffer:vc_home_display_extend()

Like buffer:vc_home_display(), but extends the selected text to the new position.

buffer:vc_home_wrap_extend()

Like buffer:vc_home_wrap(), but extends the selected text to the new position.

buffer:line_up_extend()

Moves the caret up one line, extending the selected text to the new position.

buffer:line_down_extend()

Moves the caret down one line, extending the selected text to the new position.

buffer:para_up_extend()

Moves the caret up one paragraph, extending the selected text to the new position.

Paragraphs are surrounded by one or more blank lines.

buffer:para_down_extend()

Moves the caret down one paragraph, extending the selected text to the new position.

Paragraphs are surrounded by one or more blank lines.

buffer:stuttered_page_up_extend()

Like buffer:stuttered_page_up(), but extends the selected text to the new position.

buffer:stuttered_page_down_extend()

Like buffer:stuttered_page_down(), but extends the selected text to the new position.

buffer:page_up_extend()

Moves the caret up one page, extending the selected text to the new position.

buffer:page_down_extend()

Moves the caret down one page, extending the selected text to the new position.

buffer:document_start_extend()

Moves the caret to the beginning of the buffer, extending the selected text to the new position.

buffer:document_end_extend()

Moves the caret to the end of the buffer, extending the selected text to the new position.

buffer.move_extends_selection

Allow caret movement to alter the selected text.

Setting buffer.selection_mode also updates this property. The default value is false.

buffer.selection_mode

The selection mode.

When set, caret movement alters the selected text until either this field is set again to the same value, or until buffer:cancel() is called.

buffer:change_selection_mode(mode)

Changes the selection mode without allowing subsequent caret movement to alter selected text.

Parameters:

Make and Modify Multiple Selections

Note: the buffer.selection_n_* fields cannot be used to create selections.

buffer:set_selection(end_pos, start_pos)

Selects a range of text, removing all other selections.

Parameters:

buffer:add_selection(end_pos, start_pos)

Selects a range of text as the main selection, retaining all other selections as additional selections.

Since an empty selection (i.e. the current position) still counts as a selection, use buffer:set_selection() first when setting a list of selections.

Parameters:

buffer:multiple_select_add_next()

Adds to the set of selections the next occurrence of the main selection within the target range, makes that occurrence the new main selection, and scrolls it into view.

If there is no selected text, the current word is used.

See also: textadept.editing.select_word, buffer.set_target_range, buffer.target_whole_document

buffer:multiple_select_add_each()

Adds to the set of selections each occurrence of the main selection within the target range.

If there is no selected text, the current word is used.

See also: textadept.editing.select_word, buffer.set_target_range, buffer.target_whole_document

buffer.selections

The number of active selections. (Read-only) There is always at least one selection, which may be empty.

buffer.main_selection

The number of the main selection, which is often the most recent selection.

Only an existing selection can be made main.

buffer:rotate_selection()

Makes the next additional selection the main selection.

buffer:drop_selection_n(n)

Drops an existing selection.

Parameters:

buffer.selection_n_anchor

Map of existing selection numbers to their start positions.

buffer.selection_n_caret

Map of existing selection numbers to their end positions.

buffer.selection_n_start

Map of existing selection numbers to their start positions.

buffer.selection_n_end

Map of existing selection numbers to their end positions.

buffer.selection_n_anchor_virtual_space

Map of existing selection numbers to their virtual space start positions.

buffer.selection_n_caret_virtual_space

Map of existing selection numbers to their virtual space end positions.

buffer.selection_n_start_virtual_space

Map of existing selection numbers to their virtual space start positions. (Read-only)

buffer.selection_n_end_virtual_space

Map of existing selection numbers to their virtual space end positions. (Read-only)

buffer.multiple_selection

Enable multiple selection.

The default value is true.

buffer.additional_selection_typing

Type into multiple selections.

The default value is true.

Make Rectangular Selections

buffer.rectangular_selection_anchor

The rectangular selection’s anchor position.

buffer.rectangular_selection_caret

The rectangular selection’s caret position.

buffer.rectangular_selection_anchor_virtual_space

The amount of virtual space for the rectangular selection’s anchor.

buffer.rectangular_selection_caret_virtual_space

The amount of virtual space for the rectangular selection’s caret.

buffer:char_left_rect_extend()

Moves the caret left one character, extending the rectangular selection to the new position.

buffer:char_right_rect_extend()

Moves the caret right one character, extending the rectangular selection to the new position.

buffer:home_rect_extend()

Moves the caret to the beginning of the current line, extending the rectangular selection to the new position.

buffer:line_end_rect_extend()

Moves the caret to the end of the current line, extending the rectangular selection to the new position.

buffer:vc_home_rect_extend()

Like buffer:vc_home(), but extends the rectangular selection to the new position.

buffer:line_up_rect_extend()

Moves the caret up one line, extending the rectangular selection to the new position.

buffer:line_down_rect_extend()

Moves the caret down one line, extending the rectangular selection to the new position.

buffer:page_up_rect_extend()

Moves the caret up one page, extending the rectangular selection to the new position.

buffer:page_down_rect_extend()

Moves the caret down one page, extending the rectangular selection to the new position.

view.rectangular_selection_modifier

The modifier key used in combination with a mouse drag in order to create a rectangular selection.

The default value is view.MOD_ALT.

view.mouse_selection_rectangular_switch

Turn on rectangular selection when pressing view.rectangular_selection_modifier while selecting text normally with the mouse.

This works around the Linux/BSD window managers that consume Alt+Mouse Drag.

The default value is true.

buffer:replace_rectangular(text)

Replaces the rectangular selection’s text.

Parameters:

buffer:search_anchor()

Marks the caret position as the position buffer:search_next() and buffer:search_prev() start from.

If text is selected, the selected text’s start position is used instead.

buffer:search_next(flags, text)

Searches for text and selects its first occurrence without scrolling the view.

Searches start where buffer:search_anchor() was called.

Parameters:

Returns: found text’s position, or -1 if no text was found

buffer:search_prev(flags, text)

Searches for text and selects its previous occurrence without scrolling the view.

Searches start where buffer:search_anchor() was called.

Parameters:

Returns: found text’s position, or -1 if no text was found

Search and Replace

The more complex search and replace API uses a target range (a user-defined region of text that some buffer functions operate on, or a region of text that some buffer functions define as output).

buffer.search_flags

The bit-mask of search flags used by buffer:search_in_target().

The default value is 0.

buffer:target_whole_document()

Defines the target range as the entire buffer’s contents.

See also: buffer.set_target_range, buffer.target_from_selection

buffer:search_in_target(text)

Searches the target range for text and updates the target range to the first occurrence found.

buffer.search_flags are the flags used in the search.

Parameters:

Returns: found text’s position, or -1 if no text was found

buffer:replace_target_re(text)

Replaces the text in the target range with a regular expression replacement.

Parameters:

Returns: length of replacement text

See also: buffer.replace_target

buffer.target_text

The text in the target range. (Read-only)

buffer.target_start

The target range’s start position.

This is also set by a successful buffer:search_in_target().

buffer.target_end

The target range’s end position.

This is also set by a successful buffer:search_in_target().

buffer.target_start_virtual_space

The start position of the target range’s virtual space.

This is reset to 1 when buffer.target_start or buffer.target_end is set, or when buffer:set_target_range() is called.

buffer.target_end_virtual_space

The end position of the target range’s virtual space.

This is reset to 1 when buffer.target_start or buffer.target_end is set, or when buffer:set_target_range() is called.

buffer.tag

Map of a regular expression search’s capture numbers to captured text. (Read-only)

Query Position Information

buffer.anchor

The anchor’s position.

buffer.current_pos

The caret’s position.

Setting this does not scroll the caret into view.

buffer:position_before(pos)

Returns the position before a given position, taking multi-byte characters into account, or -1 if there is no such position.

Parameters:

buffer:position_after(pos)

Returns the position after a given position, taking multi-byte characters into account, or buffer.length + 1 if there is no such position.

Parameters:

buffer:position_relative(pos, n)

Returns the position a relative number of characters away from a given position, taking multi-byte characters into account, or 1 if there is no such position.

Parameters:

buffer:word_start_position(pos, only_word_chars)

Returns a word’s start position.

buffer.word_chars contains the set of characters that constitute words.

Parameters:

Usage:

-- Consider the buffer text "word....word"
buffer:word_start_position(3, true) --> 1
buffer:word_start_position(7, true) --> 7
buffer:word_start_position(7, false) --> 5
buffer:word_start_position(9, false) --> 5
buffer:word_start_position(9, true) --> 9

buffer:word_end_position(pos, only_word_chars)

Returns a word’s end position.

buffer.word_chars contains the set of characters that constitute words.

Parameters:

Usage:

-- Consider the buffer text "word....word"
buffer:word_end_position(3, true) --> 5
buffer:word_end_position(5, true) --> 5
buffer:word_end_position(5, false) --> 9
buffer:word_end_position(7, true) --> 7
buffer:word_end_position(7, false) --> 9

buffer:position_from_line(line)

Returns a line’s start position.

Parameters:

buffer.line_indent_position

Map of line numbers to their end-of-line-indentation positions. (Read-only)

buffer.line_end_position

Map of line numbers to their end-of-line positions before any end-of-line characters. (Read-only)

buffer:find_column(line, column)

Returns the position at a particular line and column, taking tab and multi-byte characters into account.

Parameters:

buffer:brace_match(pos, max_re_style)

Returns the position of a matching brace character, taking nested braces into account, or -1 if no match was found.

Matching braces must have the same style.

Parameters:

Query Line and Line Number Information

buffer.line_count

The number of lines in the buffer. (Read-only) There is always at least one.

view.lines_on_screen

The number of completely visible lines in the view. (Read-only) It is possible to have a partial line visible at the bottom of the view.

view.first_visible_line

The line number of the line at the top of the view.

buffer:line_from_position(pos)

Returns the line number that contains a position.

Parameters:

buffer.line_indentation

Map of line numbers to their column indentation amounts.

buffer:line_length(line)

Returns the number of bytes on a line, including end of line characters.

To get line length excluding end of line characters, use buffer.line_end_position[line] - buffer.position_from_line(line).

Parameters:

view:wrap_count(line)

Returns the number of wrapped lines needed to fully display a line.

Parameters:

view:visible_from_doc_line(line)

Returns the displayed line number of an actual line number, taking wrapped, annotated, and hidden lines into account.

Lines can occupy more than one display line if they wrap.

Parameters:

view:doc_line_from_visible(display_line)

Returns the actual line number of a displayed line number, taking wrapped, annotated, and hidden lines into account.

Parameters:

Query Measurement Information

buffer.length

The number of bytes in the buffer. (Read-only)

buffer.text_length

The number of bytes in the buffer. (Read-only)

buffer.column

Map of buffer positions to their column numbers, taking tab and multi-byte characters into account. (Read-only)

buffer:count_characters(start_pos, end_pos)

Returns the number of whole characters, taking multi-byte characters into account, between two positions.

Parameters:

view:text_width(style_num, text)

Returns the pixel width text would have when styled in a particular style.

Parameters:

view:text_height(line)

Returns the pixel height of a line.

Parameters:

Configure Line Margins

The number of line margins is configurable, with each one displaying either line numbers, marker symbols, or text.

view.margins

The number of margins.

The default value is 5.

view.margin_type_n

Map of margin numbers to their types.

Valid margin types are:

The default value for the first margin is view.MARGIN_NUMBER, followed by view.MARGIN_SYMBOL for the rest.

view.margin_width_n

Map of margin numbers to their pixel margin widths.

view.margin_mask_n

Map of margin numbers to their marker symbol bit-masks.

Bit-masks are 32-bit values whose bits correspond to the 32 available markers. A margin whose type is either view.MARGIN_SYMBOL, view.MARGIN_BACK, view.MARGIN_FORE, or view.MARGIN_COLOR can show any marker whose bit is set in the mask.

The default values are 0, ~view.MASK_FOLDERS, view.MASK_FOLDERS, and 0 for the rest.

Usage:

view.margin_mask_n[2] = ~view.MASK_FOLDERS -- display non-folding markers
view.margin_mask_n[3] = view.MASK_FOLDERS -- only display folding markers

view.margin_sensitive_n

Map of margin numbers to whether or not mouse clicks in them emit events.MARGIN_CLICK.

The default values are false for the first margin and true for the others.

view.margin_cursor_n

Map of margin numbers to their displayed mouse cursors.

The default values are view.CURSORARROW.

buffer.margin_text

Map of line numbers to their text margin text.

A margin whose type is either view.MARGIN_TEXT or view.MARGIN_RTEXT can show text in this map.

Usage:

buffer.margin_text[1] = 'Title:'

buffer.margin_style

Map of line numbers to their text margin style numbers.

A margin whose type is either view.MARGIN_TEXT or view.MARGIN_RTEXT will show text in buffer.margin_text in the styles specified here.

Note: text margins can only draw some style attributes: font, size, bold, italics, fore, and back.

Usage:

buffer.margin_style[1] = buffer:style_of_name(lexer.BOLD)

See also: view.styles, buffer.style_of_name

buffer:margin_text_clear_all()

Clears all text margin text.

view.margin_options

A bit-mask of margin option settings.

The default value is view.MARGINOPTION_NONE.

view.margin_back_n

Map of margin numbers to marker symbol margin background colors in “0xBBGGRR” format.

A margin whose type is view.MARGIN_COLOR will use the color specified here.

Usage:

view.margin_back_n[4] = view.colors.light_grey

view:set_fold_margin_color(use_setting, color)

Overrides the fold margin’s default color.

Parameters:

view:set_fold_margin_hi_color(use_setting, color)

Overrides the fold margin’s default highlight color.

Parameters:

view.margin_left

The pixel size of buffer text’s left margin.

The default value is 1 in the GUI version and 0 in the terminal version.

view.margin_right

The pixel size of buffer text’s right margin.

The default value is 1 in the GUI version and 0 in the terminal version.

Mark Lines with Markers

There are 32 markers to mark lines with. Each marker has an assigned symbol that properly configured margins will display. For lines with multiple markers, markers are drawn over one another in ascending order. Markers move in sync with the lines they were added to as text is inserted and deleted. When a line that has a marker on it is deleted, that marker moves to the previous line.

Marker symbol Visual or description
view.MARK_CIRCLE
view.MARK_SMALLRECT
view.MARK_ROUNDRECT A rounded rectangle
view.MARK_LEFTRECT
view.MARK_FULLRECT
view.MARK_SHORTARROW A small, right-facing arrow
view.MARK_ARROW
view.MARK_ARROWS ›››
view.MARK_DOTDOTDOT
view.MARK_BOOKMARK A horizontal bookmark flag
view.MARK_VERTICALBOOKMARK A vertical bookmark flag
view.MARK_PIXMAP An XPM image
view.MARK_RGBAIMAGE An RGBA image
view.MARK_CHARACTER + i The character whose ASCII value is i
view.MARK_EMPTY An empty marker
view.MARK_BACKGROUND Changes a line’s background color
view.MARK_UNDERLINE Underlines an entire line
Fold symbols  
view.MARK_ARROW
view.MARK_ARROWDOWN
view.MARK_MINUS
view.MARK_BOXMINUS
view.MARK_BOXMINUSCONNECTED A boxed minus sign connected to a vertical line
view.MARK_CIRCLEMINUS
view.MARK_CIRCLEMINUSCONNECTED A circled minus sign connected to a vertical line
view.MARK_PLUS +
view.MARK_BOXPLUS
view.MARK_BOXPLUSCONNECTED A boxed plus sign connected to a vertical line
view.MARK_CIRCLEPLUS
view.MARK_CIRCLEMINUSCONNECTED A circled plus sign connected to a vertical line
view.MARK_VLINE
view.MARK_TCORNER
view.MARK_LCORNER
view.MARK_TCORNERCURVE A curved, T-shaped corner
view.MARK_LCORNERCURVE A curved, L-shaped corner

There are 7 pre-defined marker numbers used for code folding marker symbols.

Marker Number Description
view.MARKNUM_FOLDEROPEN The first line of an expanded fold
view.MARKNUM_FOLDERSUB A line within an expanded fold
view.MARKNUM_FOLDERTAIL The last line of an expanded fold
view.MARKNUM_FOLDER The first line of a collapsed fold
view.MARKNUM_FOLDEROPENMID The first line of an expanded fold within an expanded fold
view.MARKNUM_FOLDERMIDTAIL The last line of an expanded fold within an expanded fold
view.MARKNUM_FOLDEREND The first line of a collapsed fold within an expanded fold

view.new_marker_number()

Returns a unique marker number for use with view:marker_define().

Use this function for custom markers in order to prevent clashes with the numbers of other custom markers.

view:marker_define(marker, symbol)

Assigns a marker symbol to a marker.

Properly configured marker symbol margins will show the symbol next to lines marked with that marker.

Parameters:

view:marker_define_pixmap(marker, pixmap)

Assigns an XPM image to a pixmap marker.

Parameters:

view:marker_define_rgba_image(marker, pixels)

Assigns an RGBA image to an RGBA image marker.

Parameters:

See also: view.rgba_image_scale

buffer:marker_add(line, marker)

Adds a marker to a line.

Parameters:

Returns: handle for use in buffer:marker_delete_handle() and buffer:marker_line_from_handle(), or -1 if line is invalid

buffer:marker_add_set(line, marker_mask)

Adds a set of markers a line.

Parameters:

buffer:marker_delete_handle(handle)

Deletes a marker identified by its handle.

Parameters:

buffer:marker_delete(line, marker)

Deletes a marker from a line.

Parameters:

buffer:marker_delete_all(marker)

Deletes a marker from any line that has it.

Parameters:

buffer:marker_line_from_handle(handle)

Returns the line number a particular marker is on, or -1 if the marker was not found.

Parameters:

buffer:marker_next(line, marker_mask)

Returns the line number of the next line that contains a set of markers, or -1 if no line was found.

Parameters:

buffer:marker_previous(line, marker_mask)

Returns the line number of the previous line that contains a set of markers, or -1 if no line was found.

Parameters:

buffer:marker_handle_from_line(line, n)

Returns the handle of a marker on a line.

Parameters:

buffer:marker_get(line)

Returns a bit-mask of all of the markers on a line.

The first bit is set if marker number 1 is present, the second bit for marker number 2, and so on.

Parameters:

buffer:marker_number_from_line(line, n)

Returns the number of a marker on a line.

Parameters:

view:marker_symbol_defined(marker)

Returns the marker symbol assigned to a marker.

Parameters:

view.marker_fore

Map of marker numbers to their foreground colors in “0xBBGGRR” format. (Write-only)

view.marker_fore_translucent

Map of marker numbers to their foreground colors in “0xAABBGGRR” format. (Write-only)

view.marker_back

Map of marker numbers to their background colors in “0xBBGGRR” format. (Write-only)

view.marker_back_translucent

Map of marker numbers to their background colors in “0xAABBGGRR” format. (Write-only)

view.marker_alpha

Map of marker numbers to their alpha values. (Write-only) A marker whose marker symbol is either view.MARK_BACKGROUND or view.MARK_UNDERLINE will use the alpha value specified here.

The default values are view.ALPHA_NOALPHA, for no alpha.

view.marker_layer

Map of marker numbers to their draw layers.

A marker whose marker symbol is either view.MARK_BACKGROUND or view.MARK_UNDERLINE will use the draw layer specified here.

The default values are view.LAYER_BASE.

view.marker_stroke_width

Map of marker numbers to their draw stroke widths in hundredths of a pixel. (Write-only) The default values are 100, or 1 pixel.

view:marker_enable_highlight(enabled)

Enables the highlighting of margin fold markers for the current fold block.

Parameters:

view.marker_back_selected

Map of marker numbers to their selected folding block background colors in “0xBBGGRR” format. (Write-only)

view.marker_back_selected_translucent

Map of marker numbers to their selected folding block background colors in “0xAABBGGRR” format. (Write-only)

Annotate Lines

Lines may be annotated with styled, read-only text displayed underneath them or next to them at the ends of lines (EOL). This may be useful for displaying compiler errors, runtime errors, variable values, or other useful information.

buffer.annotation_text

Map of line numbers to their annotation text.

Usage:

buffer.annotation_text[1] = 'error: undefined variable "x"'

buffer.eol_annotation_text

Map of line numbers to their EOL annotation text.

Usage:

buffer.eol_annotation_text[1] = 'x = 1'

buffer.annotation_style

Map of line numbers to their annotation style numbers.

Note: annotations can only draw some style attributes: font, size/size_fractional, bold/weight, italics, fore, back, and character_set.

Usage:

buffer.annotation_style[1] = buffer:style_of_name(lexer.ERROR)

See also: view.styles, buffer.style_of_name

buffer.eol_annotation_style

Map of line numbers to their EOL annotation style numbers.

Note: annotations can only draw style attributes: font, size/size_fractional, bold/weight, italics, fore, back, and character_set.

Usage:

buffer.eol_annotation_style[1] = buffer:style_of_name(view.STYLE_FOLDDISPLAYTEXT)

See also: view.styles, buffer.style_of_name

buffer:annotation_clear_all()

Clears annotations from all lines.

buffer:eol_annotation_clear_all()

Clears EOL annotations from all lines.

view.annotation_visible

The annotation display style.

The default value is view.ANNOTATION_BOXED.

view.eol_annotation_visible

The EOL annotation display style.

All annotations have the same shape.

The default value is view.EOLANNOTATION_BOXED.

buffer.annotation_lines

Map of line numbers to how many annotation text lines they have. (Read-only)

Mark Text with Indicators

There are 32 indicators to mark text with. Indicators have an assigned indicator style and are displayed along with any existing styles text may already have. They can be hovered over and clicked on. Indicators move along with text.

Indicator style Description
view.INDIC_SQUIGGLE A squiggly underline
view.INDIC_PLAIN An underline
view.INDIC_DASH A dashed underline
view.INDIC_DOTS A dotted underline
view.INDIC_STRIKE A strike out line
view.INDIC_BOX A bounding box
view.INDIC_DOTBOX A dotted bounding boxa
view.INDIC_STRAIGHTBOX A translucent bounding boxb
view.INDIC_ROUNDBOX A translucent bounding box with rounded cornersb
view.INDIC_FULLBOX A translucent box that extends to the top of its lineb
view.INDIC_GRADIENT A bounding box with a vertical gradient from solid to transparent
view.INDIC_GRADIENTCENTER A bounding box with a centered gradient from solid to transparent
view.INDIC_TT An underline of small ‘T’ shapes
view.INDIC_DIAGONAL An underline of diagonal hatches
view.INDIC_POINT A triangle below the start of the indicator range
view.INDIC_POINTCHARACTER A triangle below the center of the first character
view.INDIC_POINT_TOP A triangle above the start of the indicator range
view.INDIC_SQUIGGLELOW A thin squiggly underline for small fonts
view.INDIC_SQUIGGLEPIXMAP A faster version of view.INDIC_SQUIGGLE
view.INDIC_COMPOSITIONTHICK A thick underline that looks like input composition
view.INDIC_COMPOSITIONTHIN A thin underline that looks like input composition
view.INDIC_TEXTFORE Changes text’s foreground color
view.INDIC_HIDDEN An indicator with no visual effect

aTranslucency alternates between view.indic_alpha and view.indic_outline_alpha starting with the top-left pixel. Their default values are 30, and 50, respectively.
bview.indic_alpha and view.indic_outline_alpha set the fill and outline transparency, respectively. Their default values are 30, and 50, respectively.

view.new_indic_number()

Returns a unique indicator number for use with custom indicators.

Use this function for custom indicators in order to prevent clashes with the numbers of other custom indicators.

view.indic_style

Map of indicator numbers to their indicator styles (view.INDIC_*).

Changing an indicator’s style resets that indicator’s hover style (view.indic_hover_style).

buffer.indicator_current

The indicator number used by buffer:indicator_fill_range() and buffer:indicator_clear_range().

buffer:indicator_fill_range(pos, length)

Draws indicator number buffer.indicator_current over a range of text.

Parameters:

buffer:indicator_clear_range(pos, length)

Clears indicator number buffer.indicator_current over a range of text.

Parameters:

buffer:indicator_start(indicator, pos)

Returns the previous boundary position of an indicator, or 1 if no indicator was found.

Parameters:

buffer:indicator_end(indicator, pos)

Returns the next boundary position of an indicator, or 1 if no indicator was found.

Parameters:

buffer:indicator_all_on_for(pos)

Returns a bit-mask of all of indicators at a position.

The first bit is set if indicator 1 is present, the second bit for indicator 2, and so on.

Parameters:

view.indic_fore

Map of indicator numbers to their foreground colors in “0xBBGGRR” format.

Changing an indicator’s foreground color resets that indicator’s hover foreground color (view.indic_hover_fore).

view.indic_alpha

Map of indicator numbers to their fill color alpha values.

An indicator whose indicator style is either view.INDIC_ROUNDBOX, view.INDIC_STRAIGHTBOX, or view.INDIC_DOTBOX will use the alpha value specified here.

The default values are view.ALPHA_NOALPHA, for no alpha.

view.indic_outline_alpha

Map of indicator numbers to their outline color alpha values.

An indicator whose indicator style is either view.INDIC_ROUNDBOX, view.INDIC_STRAIGHTBOX, or view.INDIC_DOTBOX will use the alpha value specified here.

The default values are view.ALPHA_NOALPHA, for no alpha.

view.indic_under

Map of indicator numbers to whether or not to draw them behind text instead of over the top of it.

The default values are false.

view.indic_hover_style

Map of indicator numbers to their hover indicator styles.

Textadept draws an indicator’s hover style when the mouse cursor is hovering over that indicator, or when the caret is within the indicator. The default values are their respective indicator styles; there is no visible hover effect.

See also: view.styles, buffer.name_of_style

view.indic_hover_fore

Map of indicator numbers to their hover foreground colors in “0xBBGGRR” format.

The default values are their respective indicator foreground colors; there is no visible hover effect.

Usage:

view.indic_hover_fore[indic_link] = 0xFF0000 -- hovering over links colors them blue

view.indic_stroke_width

Map of indicator numbers to their stroke widths in hundredths of a pixel.

An indicator whose indicator style is either view.INDIC_PLAIN, view.INDIC_SQUIGGLE, view.INDIC_TT, view.INDIC_DIAGONAL, view.INDIC_STRIKE, view.INDIC_BOX, view.INDIC_ROUNDBOX, view.INDIC_STRAIGHTBOX, view.INDIC_FULLBOX, view.INDIC_DASH, view.INDIC_DOTS, or view.INDIC_SQUIGGLELOW will use the stroke width specified here.

The default values are 100, or 1 pixel.

Display an Autocompletion or User List

There are two types of lists: autocompletion lists and user lists. An autocompletion list is a list of completions shown for the current word. A user list is a more general list of options presented to the user. Both types of list update as the user types, both have similar behavior options, and both may display images alongside text. Autocompletion lists should define a separator character and a list order before showing the list. User lists should define a separator character, a list order, and an identifier number before showing the list. An autocompletion list inserts its selected item, while a user list emits an event with its selected item.

buffer.auto_c_separator

The byte value of the character that separates autocompletion and user list list items.

The default value is 32, which is a space character (‘ ‘).

buffer.auto_c_order

The order of an autocompletion or user list.

The default value is buffer.ORDER_PRESORTED.

buffer:auto_c_show(len_entered, items)

Displays an autocompletion list.

Parameters:

See also: textadept.editing.autocompleters, textadept.editing.autocomplete

view.new_user_list_type()

Returns a unique user list identifier number for use with buffer:user_list_show().

Use this function for custom user lists in order to prevent clashes with list identifiers of other custom user lists.

buffer:user_list_show(id, items)

Displays a user list.

When the user selects an item, events.USER_LIST_SELECTION is emitted.

Parameters:

buffer:auto_c_select(prefix)

Selects the first item that matches a prefix in an autocompletion or user list.

If buffer.auto_c_ignore_case is true, searches case-insensitively.

Parameters:

buffer:auto_c_complete()

Completes the current word with the one selected in an autocompletion list.

buffer:auto_c_cancel()

Cancels the active autocompletion or user list.

buffer:auto_c_active()

Returns whether or not an autocompletion or user list is visible.

buffer:auto_c_pos_start()

Returns the position where autocompletion started or where a user list was shown.

buffer.auto_c_current

The index of the currently selected item in an autocompletion or user list. (Read-only)

buffer.auto_c_current_text

The text of the currently selected item in an autocompletion or user list. (Read-only)

buffer.auto_c_choose_single

Automatically choose the item in a single-item autocompletion list.

This option has no effect for a user list. The default value is true.

buffer.auto_c_fill_ups

The set of characters that, when the user types one of them, chooses the currently selected item in an autocompletion or user list. (Write-only) The default value is the empty string.

buffer:auto_c_stops(chars)

Specify a set of characters that cancels an autocompletion or user list when the user types one of them.

Parameters:

buffer.auto_c_auto_hide

Automatically cancel an autocompletion or user list when no entries match typed text.

The default value is true.

buffer.auto_c_cancel_at_start

Cancel an autocompletion list when backspacing to a position before where autocompletion started (instead of before the word being completed).

This option has no effect for a user list. The default value is true.

buffer.auto_c_ignore_case

Ignore case when searching an autocompletion or user list for matches.

The default value is false.

buffer.auto_c_case_insensitive_behavior

Prefer case-sensitive matches even if buffer.auto_c_ignore_case is true.

The default value is buffer.CASEINSENSITIVEBEHAVIOR_RESPECTCASE.

view.auto_c_max_width

The maximum number of characters per item to show in autocompletion and user lists.

The default value is 0, which automatically sizes the width to fit the longest item.

view.auto_c_max_height

The maximum number of items per page to show in autocompletion and user lists.

The default value is 5.

buffer.auto_c_drop_rest_of_word

Delete any word characters immediately to the right of autocompleted text.

The default value is false.

buffer.auto_c_multi

Autocomplete into multiple selections.

The default value is buffer.MULTIAUTOC_EACH.

Display Images in Lists

Autocompletion and user lists can render images next to items by appending to each list item the type separator character specific to lists followed by an image’s type number that uniquely identifies a registered image.

local image = view.new_image_type()
events.connect(events.VIEW_NEW, function()
	view:register_image(image, [[/* XPM */...]])
end)

local function autocomplete()
	local list = {
		string.format('foo%s%d', string.char(buffer.auto_c_type_separator), image),
		'bar',
		'baz'
	}
	buffer.auto_c_order = buffer.ORDER_PERFORMSORT
	buffer:auto_c_show(0, table.concat(list, string.char(buffer.auto_c_separator)))
end

view.new_image_type()

Returns a unique image type number for use with view:register_image() and view:register_rgba_image().

Use this function for custom image types in order to prevent clashes with numbers of other custom image types.

view:register_image(type, pixmap)

Registers an XPM image to an image type number for use in autocompletion and user lists.

Parameters:

See also: textadept.editing.XPM_IMAGES

view.rgba_image_width

The width of the RGBA image to be defined using view:marker_define_rgba_image() and view:register_rgba_image().

view.rgba_image_height

The height of the RGBA image to be defined using view:marker_define_rgba_image() and view:register_rgba_image().

view.rgba_image_scale

The scale factor in percent of the RGBA image to be defined using view:marker_define_rgba_image() and view:register_rgba_image().

This is useful on macOS with a retina display where each display unit is 2 pixels: use a factor of 200 so that each image pixel is displayed using a screen pixel. The default scale, 100, will stretch each image pixel to cover 4 screen pixels on a retina display.

view:register_rgba_image(type, pixels)

Registers an RGBA image to an image type number for use in autocompletion and user lists.

Parameters:

buffer.auto_c_type_separator

The character byte that separates autocompletion and user list items and their image types.

Autocompletion and user list items can display both an image and text. Register images and their types using view:register_image() or view:register_rgba_image() before appending image types to list items after type separator characters. The default value is 63 (‘?’).

view:clear_registered_images()

Clears all images registered by view:register_image() and view:register_rgba_image().

Show a Call Tip

A call tip is a small pop-up window that conveys a piece of textual information, such as the arguments and documentation for a function. A call tip may highlight an internal range of its own text, such as the current argument in a function call.

view:call_tip_show(pos, text)

Displays a call tip.

Parameters:

See also: events.CALL_TIP_CLICK

view:call_tip_set_hlt(start_pos, end_pos)

Highlights a range of the call tip’s text with the color view.call_tip_fore_hlt.

Parameters:

view:call_tip_cancel()

Hides the active call tip.

view:call_tip_active()

Returns whether or not a call tip is visible.

view:call_tip_pos_start()

Returns a call tip’s display position.

view.call_tip_position

Display a call tip above the current line instead of below it.

The default value is false.

view.call_tip_use_style

The pixel width of tab characters in call tips.

When non-zero, also enables the use of style number view.STYLE_CALLTIP instead of view.STYLE_DEFAULT for call tip styles.

The default value is non-zero and depends on buffer.tab_width and the current font.

view.call_tip_pos_start

The position at which backspacing beyond it hides an active call tip. (Write-only)

view.call_tip_fore_hlt

A call tip’s highlighted text foreground color in “0xBBGGRR” format. (Write-only)

Fold or Hide Lines

Code folding temporarily hide blocks of source code. The buffer’s lexer normally determines code fold points that the view denotes with fold margin markers, but arbitrary lines may be hidden or shown.

view:toggle_fold(line)

Toggles the fold point on a line between expanded (where all of its child lines are visible) and contracted (where all of its child lines are hidden).

Parameters:

view:set_default_fold_display_text(text)

Sets the default text shown next to folded lines.

Parameters:

Usage:

view:set_default_fold_display_text(' ... ')

view:toggle_fold_show_text(line, text)

Toggles the fold point on a line and shows the given text next to that line if it is collapsed.

This overrides any default text set by view:set_default_fold_display_text().

Parameters:

view:fold_line(line, action)

Contracts, expands, or toggles the fold point on a line.

Parameters:

view:fold_children(line, action)

Contracts, expands, or toggles the fold points on a line and on all of its child lines.

Parameters:

view:fold_all(action)

Contracts, expands, or toggles all fold points in the buffer.

When toggling, the state of the first fold point determines whether to expand or contract.

Parameters:

view:hide_lines(start_line, end_line)

Hides a range of lines.

This has no effect on fold levels or fold flags.

Parameters:

view:show_lines(start_line, end_line)

Shows a range of lines.

This has no effect on fold levels or fold flags and the first line cannot be hidden.

Parameters:

view:ensure_visible(line)

Ensures a line is visible by expanding any fold points hiding it.

Parameters:

view:ensure_visible_enforce_policy(line)

Ensures a line is visible by expanding any fold points hiding it based on the vertical caret policy previously defined in view:set_visible_policy().

Parameters:

view:get_default_fold_display_text()

Returns the default text shown next to folded lines.

buffer.fold_level

Map of line numbers to their fold level bit-masks.

Fold level bit-masks comprise an integer level combined with any of the following bit flags:

buffer.fold_parent

Map of line numbers to their parent fold point line numbers. (Read-only) A result of -1 means the line has no parent fold point.

buffer:get_last_child(line, level)

Returns the line number of a fold point’s last child line.

Parameters:

view.fold_expanded

Map of line numbers to whether or not their fold points (if any) are expanded.

Setting expanded fold states does not toggle folds; it only updates fold margin markers. Use view:toggle_fold() instead.

view:contracted_fold_next(line)

Returns the line number of the next contracted fold point, or -1 if none exists.

Parameters:

view.line_visible

Map of line numbers to whether or not they are visible. (Read-only)

view.all_lines_visible

Whether or not all lines are visible. (Read-only)

Scroll the View

view.x_offset

The horizontal scroll pixel position.

The default value is 0.

See also: view.first_visible_line

view:line_scroll_up()

Scrolls the buffer up one line, keeping the caret visible.

view:line_scroll_down()

Scrolls the buffer down one line, keeping the caret visible.

view:line_scroll(columns, lines)

Scrolls the buffer by columns and lines.

Parameters:

view:scroll_caret()

Scrolls the caret into view based on the policies previously defined in view:set_x_caret_policy() and view:set_y_caret_policy().

view:scroll_range(secondary_pos, primary_pos)

Scrolls a range of text into view.

This is similar to view:scroll_caret(), but with primary_pos instead of the caret. It is useful for scrolling search results into view.

Parameters:

view:vertical_center_caret()

Centers the current line in the view.

view:scroll_to_start()

Scrolls to the beginning of the buffer without moving the caret.

view:scroll_to_end()

Scrolls to the end of the buffer without moving the caret.

Configure Indentation and Line Endings

Each buffer and file has its own indentation and end-of-line character settings.

buffer.use_tabs

Use tabs instead of spaces in indentation.

Changing this does not convert any of the buffer’s existing indentation. Use textadept.editing.convert_indentation() to do so. The default value is true.

buffer.tab_width

The number of space characters a tab character represents.

The default value is 8.

buffer.indent

The number of spaces in one level of indentation.

The default value is 0, which uses the value of buffer.tab_width.

buffer.tab_indents

Indent text when tabbing within indentation.

The default value is true.

See also: textadept.editing.auto_indent

buffer.back_space_un_indents

Un-indent text when backspacing within indentation.

The default value is true.

buffer.eol_mode

The current end of line mode.

Changing this does not convert any of the buffer’s existing end of line characters. Use buffer:convert_eols() to do so.

The default value is buffer.EOL_CRLF on Windows platforms, and buffer.EOL_LF otherwise.

buffer:convert_eols(mode)

Changes all end of line characters in the buffer.

This does not change buffer.eol_mode.

Parameters:

Configure Character Settings

The classification of characters as word, whitespace, or punctuation characters affects the buffer’s behavior when moving between words or searching for whole words. The display of individual characters may be changed.

buffer.word_chars

The string set of characters recognized as word characters.

The default value is a string that contains alphanumeric characters, an underscore, and all characters greater than ASCII value 127.

buffer.whitespace_chars

The string set of characters recognized as whitespace characters.

Set this only after setting buffer.word_chars. The default value is a string that contains all non-newline characters less than ASCII value 33.

buffer.punctuation_chars

The string set of characters recognized as punctuation characters.

Set this only after setting buffer.word_chars. The default value is a string that contains all non-word and non-whitespace characters.

buffer:set_chars_default()

Resets buffer.word_chars, buffer.whitespace_chars, and buffer.punctuation_chars to their respective defaults.

view.representation

Map of character strings to their alternative string representations.

Use the empty string for the ‘\0’ character when assigning its representation. Call view:clear_representation() to remove a representation.

Usage:

view.representation['⌘'] = '⌘ (U+2318)'

view:clear_representation(char)

Removes a character’s alternate string representation.

Parameters:

view:clear_all_representations()

Removes all alternate string representations of characters.

view.representation_appearance

Map of character strings to their representation’s appearance.

The default values are view.REPRESENTATION_BLOB.

view.representation_color

Map of character strings to their representation’s color in “0xBBGGRR” format.

Configure the Color Theme

Themes are Lua files that define colors, specify how the view displays text, and assign colors and alpha values to various view properties.

Colors

Colors are numbers in “0xBBGGRR” format that range from 0 (black) to 0xFFFFFF (white). The low byte (RR) is the red component, the middle byte (GG) is green, and the high byte (BB) is blue. Each component ranges from 0 to 0xFF (255).

Alpha transparency values are numbers that range from 0 (transparent) to 0xFF (opaque), and also includes view.ALPHA_NOALPHA for no transparency.

Terminal version note: irrespective of how many colors the terminal actually supports, Textadept only recognizes 16 colors:

0x000000 Black 0x404040 Light black
0x000080 Red 0x0000FF Light red
0x008000 Green 0x00FF00 Light green
0x800000 Blue 0xFF0000 Light blue
0x800080 Magenta 0xFF00FF Light magenta
0x808000 Cyan 0xFFFF00 Light cyan
0xC0C0C0 White 0xFFFFFF Light white

Themes must use these colors, but your terminal emulator will map them to its own palette.

Styles

Styles define how to display text, from the default font to line numbers in the margin, to source code comments, strings, and keywords. Each of these elements has a style name assigned to a table of style properties.

Style name Target element
view.STYLE_DEFAULT Everything (all elements inherit from this one)
view.STYLE_LINENUMBER The line number margin
view.STYLE_BRACELIGHT Highlighted brace characters
view.STYLE_BRACEBAD A brace character with no match
view.STYLE_CONTROLCHAR Control character blocks
view.STYLE_INDENTGUIDE Indentation guides
view.STYLE_CALLTIP Call tip texta
view.STYLE_FOLDDISPLAYTEXT Text displayed next to folded lines
lexer.ATTRIBUTE Language-specific
lexer.BOLD Language-specific
lexer.CLASS Language-specific
lexer.CODE Language-specific
lexer.COMMENT Language-specific
lexer.CONSTANT Language-specific
lexer.CONSTANT_BUILTIN Language-specific
lexer.EMBEDDED Language-specific
lexer.ERROR Language-specific
lexer.FUNCTION Language-specific
lexer.FUNCTION_BUILTIN Language-specific
lexer.FUNCTION_METHOD Language-specific
lexer.IDENTIFIER Language-specific
lexer.ITALIC Language-specific
lexer.KEYWORD Language-specific
lexer.LABEL Language-specific
lexer.LINK Language-specific
lexer.NUMBER Language-specific
lexer.OPERATOR Language-specific
lexer.PREPROCESSOR Language-specific
lexer.REFERENCE Language-specific
lexer.REGEX Language-specific
lexer.STRING Language-specific
lexer.TAG Language-specific
lexer.TYPE Language-specific
lexer.UNDERLINE Language-specific
lexer.VARIABLE Language-specific
lexer.VARIABLE_BUILTIN Language-specific

a Only the font, size, fore, and back style properties are supported.

The table above is not an exhaustive list of style names. Some lexers may define their own.

Style property Description
font String font name
size Integer font size
bold Use a bold font face (the default value is false)
weight Integer weight or boldness of a font, between 1 and 999
italic Use an italic font face (the default value is false)
underline Use an underlined font face (the default value is false)
fore Font face foreground color in “0xBBGGRR” format
back Font face background color in “0xBBGGRR” format
eol_filled Extend the background color to the end of the line (the default value is false)
case Font casea
visible The text is visible instead of hidden (the default value is true)
changeable The text is changeable instead of read-only t(he default value is true)

aview.CASE_UPPER for upper, view.CASE_LOWER for lower, and view.CASE_MIXED for normal, mixed case. The default value is view.CASE_MIXED.

view:set_theme([name][, env])

Sets the view’s color theme.

User themes in ~/.textadept/themes/ override Textadept’s default themes when they have the same name.

Parameters:

Usage:

view:set_theme{font = 'Monospace', size = 12} -- keep current theme, but change font
view:set_theme('my_theme', {font = 'Monospace', size = 12})

view.colors

Map of color name strings to color values in “0xBBGGRR” format.

A theme typically sets this map’s contents. Changing colors manually (e.g. via the command entry) has no effect since colors are referenced by value, not name.

Terminal version note: only 16 color values are recognized: 0x000000 (black), 0x000080 (red), 0x008000 (green), 0x008080 (yellow), 0x800000 (blue), 0x800080 (magenta), 0x808000 (cyan), white (0xC0C0C0), light 0x404040 (black), 0x0000FF (light red), 0x00FF00 (light green), 0x00FFFF (light yellow), 0xFF0000 (light blue), 0xFF00FF (light magenta), 0xFFFF00 (light cyan), and 0xFFFFFF (light white).

view.styles

Map of style names to style definition tables.

A theme typically sets this map’s contents. If you are setting it manually (e.g. via the command entry), call view:set_styles() to refresh the view and apply the styles.

Predefined style names are view.STYLE_* and lexer.[A-Z]*, and lexers may define their own. To see the name of the style under the caret, use the “Tools > Show Style” menu item.

Terminal version note: displaying light colors may require a normal foreground color coupled with a bold = true setting.

Usage:

view.styles[view.STYLE_DEFAULT] = {
	font = 'Monospace', size = '10', fore = view.colors.black, back = view.colors.white
}
view.styles[lexer.KEYWORD] = {bold = true}
view.styles[lexer.ERROR] = {fore = view.colors.red, italic = true}

view:set_styles()

Applies defined styles to the view.

This should be called any time a style in view.styles changes.

Override Style Settings

There are 256 different styles to style text with. The color theme normally dictates default styles, but custom fonts, colors, and attributes may be applied to styles outside of themes. However, these custom settings must be re-applied every time a new buffer or view is created, and every time a lexer is loaded.

view:style_reset_default()

Resets view.STYLE_DEFAULT to its initial state.

view:style_clear_all()

Reverts all styles to having the same properties as view.STYLE_DEFAULT.

view.style_font

Map of style numbers to their text’s string font names.

view.style_size

Map of style numbers to their text’s integer font sizes.

view.style_fore

Map of style numbers to their text’s foreground colors in “0xBBGGRR” format.

view.style_back

Map of style numbers to their text’s background colors in “0xBBGGRR” format.

view.style_bold

Map of style numbers to whether or not their text is bold.

The default values are false.

view.style_italic

Map of style numbers to whether or not their text is italic.

The default values are false.

view.style_underline

Map of style numbers to whether or not their text is underlined.

The default values are false.

view.style_eol_filled

Map of style numbers to whether or not their text’s background colors extend all the way to the view’s right margin.

This only happens for styles whose characters occur last on lines.

The default values are false.

view.style_case

Map of style numbers to their text’s letter-cases.

The default values are view.CASE_MIXED.

view.style_visible

Map of style numbers to whether or not their text is visible.

The default values are true.

view.style_changeable

Map of style numbers to their text’s mutability.

Read-only styles do not allow the caret into ranges of their text.

The default values are true.

Assign Caret, Selection, Whitespace, and Line Colors

The colors of various UI elements can be changed by assigning colors to their element IDs in the view.element_color map.

Element ID Description
view.ELEMENT_SELECTION_TEXT Main selection text color
view.ELEMENT_SELECTION_BACK Main selection background color
view.ELEMENT_SELECTION_ADDITIONAL_TEXT Additional selection text color
view.ELEMENT_SELECTION_ADDITIONAL_BACK Additional selection background color
view.ELEMENT_SELECTION_SECONDARY_TEXT Secondary selection text colora
view.ELEMENT_SELECTION_SECONDARY_BACK Secondary selection background colora
view.ELEMENT_SELECTION_INACTIVE_TEXT Selection text color when another window has focus
view.ELEMENT_SELECTION_INACTIVE_BACK Selection background color when another window has focus
view.ELEMENT_SELECTION_INACTIVE_ADDITIONAL_TEXT Inactive additional selection text color
view.ELEMENT_SELECTION_INACTIVE_ADDITIONAL_BACK Inactive additional selection background color
view.ELEMENT_CARET Main selection caret color
view.ELEMENT_CARET_ADDITIONAL Additional selection caret color
view.ELEMENT_CARET_LINE_BACK Background color of the line that contains the caret
view.ELEMENT_WHITE_SPACE Visible whitespace color
view.ELEMENT_WHITE_SPACE_BACK Visible whitespace background color
view.ELEMENT_FOLD_LINE Fold line color
view.ELEMENT_HIDDEN_LINE The color of lines shown in place of hidden lines

aLinux only

view.element_color

Map of UI element identifiers (view.ELEMENT_*) to their colors in “0xAABBGGRR” format.

If the alpha byte is omitted, it is assumed to be 0xFF (opaque).

view.element_is_set

Map of UI element identifiers to whether or not their colors have been manually set.

view:reset_element_color(element)

Resets the color of a UI element to its default color.

Parameters:

view.element_base_color

Map of UI element identifiers to their default colors in “0xAABBGGRR” format. (Read-only)

view.element_allows_translucent

Map of UI element identifiers to whether or not their elements support translucent colors.

view.selection_layer

How selections are drawn.

The default value is view.LAYER_BASE.

Configure Caret Display

view.caret_style

The caret’s visual style.

The default value is view.CARETSTYLE_LINE.

view.caret_width

The line caret’s pixel width in insert mode, between 0 and 20.

The default value is 1.

view.caret_period

The time between caret blinks in milliseconds.

A value of 0 stops blinking.

The default value is 500.

view.caret_line_frame

The caret line’s frame width in pixels.

When non-zero, the line that contains the caret is framed instead of colored in. The view.ELEMENT_CARET_LINE_BACK color applies to the frame.

The default value is 0.

view.caret_line_highlight_subline

Show the caret line on sublines rather than entire wrapped lines.

The defalt value is false.

view.caret_line_visible_always

Always show the caret line, even when the view is not in focus.

The default value is true, but only for the current view, and only while Textadept has focus.

view.caret_line_layer

How the caret line is drawn.

The default value is view.LAYER_BASE.

view.additional_carets_visible

Display additional carets.

The default value is true.

Allow additional carets to blink.

The default value is true.

buffer.virtual_space_options

Enable virtual space, allowing the caret to move into the space past end of line characters.

This is either buffer.VS_NONE (disable virtual space) or a bit-mask of the following options:

The default value is buffer.VS_NONE.

Configure Selection Display

view.sel_eol_filled

Extend the selection to the view’s right margin if it spans multiple lines.

The default value is false.

Configure Whitespace Display

Normally, tab, space, and end of line characters are invisible.

view.view_ws

Show whitespace characters.

The default value is view.WS_INVISIBLE.

view.whitespace_size

The pixel size of the dots that represent space characters when whitespace is visible.

The default value is 1.

view.tab_draw_mode

How visible tabs are drawn.

The default value is view.TD_LONGARROW.

view.view_eol

Display end of line characters.

The default value is false.

view.extra_ascent

The amount of pixel padding above lines.

The default value is 0.

view.extra_descent

The amount of pixel padding below lines.

The default is 0.

Configure Scrollbar Display and Scrolling Behavior

view.h_scroll_bar

Display the horizontal scroll bar.

The default value is true in the GUI version and false in the terminal version.

view.v_scroll_bar

Display the vertical scroll bar.

The default value is true.

view.scroll_width

The horizontal scrolling pixel width.

If view.scroll_width_tracking is false, the view uses this static width for horizontal scrolling instead of measuring the width of buffer lines.

The default value is 1 in conjunction with view.scroll_width_tracking being true. A value of 2000 is reasonable if view.scroll_width_tracking is false.

view.scroll_width_tracking

Grow (but never shrink) view.scroll_width as needed to match the maximum width of a displayed line.

Enabling this may have performance implications for buffers with long lines.

The default value is true.

view.end_at_last_line

Disable scrolling past the last line.

The default value is true.

view:set_x_caret_policy(policy, x)

Defines a scrolling policy for keeping the caret away from the horizontal margins.

Parameters:

view:set_y_caret_policy(policy, y)

Defines a scrolling policy for keeping the caret away from the vertical margins.

Parameters:

view:set_visible_policy(policy, y)

Defines a scrolling policy for keeping the caret away from the vertical margins when view:ensure_visible_enforce_policy() redisplays hidden or folded lines.

It is similar in operation to view:set_y_caret_policy().

Parameters:

Configure Mouse Cursor Display

view.cursor

The mouse cursor to show.

The default value is view.CURSORNORMAL.

Configure Wrapped Line Display

By default, lines that contain more characters than the view can show do not wrap into view and onto sub-lines.

view.wrap_mode

Wrap long lines.

The default value is view.WRAP_NONE.

view.wrap_visual_flags

How to mark wrapped lines.

The default value is view.WRAPVISUALFLAG_NONE.

view.wrap_visual_flags_location

Where to mark wrapped lines.

The default value is view.WRAPVISUALFLAGLOC_DEFAULT.

view.wrap_indent_mode

Indent wrapped lines.

The default value is view.WRAPINDENT_FIXED.

view.wrap_start_indent

The number of spaces of indentation to display wrapped lines with if view.wrap_indent_mode is view.WRAPINDENT_FIXED.

The default value is 0.

Configure Text Zoom

view:zoom_in()

Increases the size of all fonts by one point, up to a net increase of +60.

view:zoom_out()

Decreases the size of all fonts by one point, up to a net decrease of -10.

view.zoom

The number of points to add to the size of all fonts.

Negative values are allowed, down to -10. The default value is 0.

Configure Long Line Display

While the view does not enforce a maximum line length, it allows for visual identification of long lines.

view.edge_column

The column number to mark long lines at.

view.edge_mode

How to mark long lines.

The default value is view.EDGE_NONE.

view:multi_edge_add_line(column, color)

Adds a new vertical long line marker.

Parameters:

view:multi_edge_clear_all()

Clears all vertical lines created by view:multi_edge_add_line().

view.multi_edge_column

Map of edge column numbers to their column positions. (Read-only) A position of -1 means no edge column was found.

view.edge_color

The color, in “0xBBGGRR” format, of the single edge or background for long lines (depending on view.edge_mode).

Configure Fold Settings and Folded Line Display

view.folding

Enable folding for the lexers that support it.

The default value is true.

view.fold_compact

Consider any blank lines after an ending fold point as part of the fold.

The default value is false.

view.fold_on_zero_sum_lines

Mark as fold points lines that contain both an ending and starting fold point.

For example, mark } else { as a fold point.

The default value is false.

view.fold_by_indentation

Fold based on indentation level if a lexer does not have a folder.

Some lexers automatically enable this option.

The default value is false.

view.fold_flags

Bit-mask of folding lines to draw in the buffer. (Read-only)

The default value is view.FOLDFLAG_LINEAFTER_CONTRACTED in the GUI version, and view.FOLDFLAG_NONE in the terminal version.

view.fold_display_text_style

How to draw text shown next to folded lines.

The default value is view.FOLDDISPLAYTEXT_BOXED.

Highlight Matching Braces

view:brace_bad_light(pos)

Highlights an unmatched brace character using the view.STYLE_BRACEBAD style.

Parameters:

view:brace_bad_light_indicator(use_indicator, indicator)

Indicates unmatched brace characters should highlight with an indicator instead of the view.STYLE_BRACEBAD style.

Parameters:

view:brace_highlight(pos1, pos2)

Highlights characters as matching braces using the view.STYLE_BRACELIGHT style.

If indent guides are enabled, this also uses buffer.column to locate the column of the brace characters and sets view.highlight_guide in order to highlight the indent guide too.

Parameters:

view:brace_highlight_indicator(use_indicator, indicator)

Indicates matching brace characters should highlight with an indicator instead of the view.STYLE_BRACELIGHT style.

Parameters:

Configure Indentation Guide Display

view.indentation_guides

Draw indentation guides.

Indentation guides are dotted vertical lines that appear within indentation whitespace at each level of indentation.

The default value is view.IV_LOOKBOTH in the GUI version, and view.IV_NONE in the terminal version.

view.highlight_guide

The indentation guide column number to also highlight when highlighting matching braces, or 0 to stop indentation guide highlighting.

Configure File Types

buffer:set_lexer([name])

Sets the buffer’s lexer.

Parameters:

See also: lexer.detect_extensions, lexer.detect_patterns

buffer:get_lexer([current=false])

Returns the buffer’s lexer name.

Parameters:

buffer.lexer_language

The buffer’s lexer name. (Read-only) If the lexer is a multi-language lexer, buffer:get_lexer() can obtain the lexer under the caret.

Manually Style Text

Plain text can be manually styled after manually setting up styles.

buffer:colorize(start_pos, end_pos)

Instructs the lexer to style and mark fold points in a range of text.

This is useful for reprocessing and refreshing a range of text if that range has incorrect highlighting or incorrect fold points.

Parameters:

buffer:clear_document_style()

Clears all styling and folding information.

buffer:start_styling(position, unused)

Begins styling at a given position.

This must be called before any calls to buffer:set_styling().

Parameters:

buffer:set_styling(length, style)

Assigns a style to the next range of buffer text.

This will update the current styling position. buffer:start_styling() must have already been called.

Parameters:

Query Style Information

buffer.style_at

Map of buffer positions to their style numbers. (Read-only)

buffer.named_styles

The number of named lexer styles.

buffer:name_of_style(style)

Returns the name of a style number.

Note: due to an implementation detail, the returned style contains ‘.’ instead of ‘_’. When setting styles, the ‘_’ form is preferred.

Parameters:

buffer:style_of_name(style_name)

Returns the style number associated with a style name, or view.STYLE_DEFAULT if that name is not in use.

Parameters:

buffer.end_styled

The current styling position or the last correctly styled character’s position. (Read-only)

Miscellaneous

buffer.tab_label

The buffer’s tab label in the tab bar. (Write-only) Textadept sets this automatically based on the buffer’s filename or type, and its save status.

buffer.read_only

Whether or not the buffer is read-only.

The default value is false.

buffer:cancel()

Cancels the active selection mode, autocompletion or user list, call tip, etc.

buffer.overtype

Enable overtype mode, where typed characters overwrite existing ones.

The default value is false.

buffer:edit_toggle_overtype()

Toggles buffer.overtype.

view.idle_styling

Enable background styling while the editor is idle.

This setting has no effect when view.wrap_mode is on.

The default value is view.IDLESTYLING_ALL.

view.mouse_dwell_time

The number of milliseconds the mouse must idle before generating an events.DWELL_START event.

A time of view.TIME_FOREVER will never generate one.

buffer:delete()

Deletes the buffer.

Do not call this function. Call buffer:close() instead.

See also: events.BUFFER_DELETED

The events module

Textadept’s core event structure and handlers.

Textadept emits events when you do things like create a new buffer, press a key, click on a menu, etc. You can even emit events yourself using Lua. Each event has a set of event handlers, which are simply Lua functions called in the order they were connected to an event. For example, if you created a module that needs to do something each time Textadept creates a new buffer, connect a Lua function to the events.BUFFER_NEW event:

events.connect(events.BUFFER_NEW, function()
	-- Do something here.
end)

Events themselves are nothing special. You do not have to declare one before using it. Events are simply strings containing arbitrary event names. When either you or Textadept emits an event, Textadept runs all event handlers connected to the event, passing any given arguments to the event’s handler functions. If an event handler explicitly returns a value that is not nil, Textadept will not call subsequent handlers. This is useful if you want to stop the propagation of an event like a keypress if your event handler handled it, or if you want to use the event framework to pass values.

events.APPLEEVENT_ODOC

Emitted when macOS tells Textadept to open a file.

Arguments:

events.ARG_NONE

Emitted when no filename or directory command line arguments are passed to Textadept on startup.

events.AUTO_C_CANCELED

Emitted when canceling an autocompletion or user list.

events.AUTO_C_CHAR_DELETED

Emitted after deleting a character while an autocompletion or user list is active.

events.AUTO_C_COMPLETED

Emitted after inserting an item from an autocompletion list into the buffer.

Arguments:

events.AUTO_C_SELECTION

Emitted after selecting an item from an autocompletion list, but before inserting that item into the buffer.

Calling buffer:auto_c_cancel() from an event handler will prevent automatic insertion.

Arguments:

events.AUTO_C_SELECTION_CHANGE

Emitted as items are highlighted in an autocompletion or user list.

Arguments:

events.BUFFER_AFTER_REPLACE_TEXT

Emitted after replacing the contents of the current buffer.

Note that it is not guaranteed that events.BUFFER_BEFORE_REPLACE_TEXT was emitted previously. The buffer must not be modified during this event.

events.BUFFER_AFTER_SWITCH

Emitted after switching to another buffer.

The buffer being switched to is buffer.

See also: view.goto_buffer

events.BUFFER_BEFORE_REPLACE_TEXT

Emitted before replacing the contents of the current buffer.

Note that it is not guaranteed that events.BUFFER_AFTER_REPLACE_TEXT will be emitted shortly after this event. The buffer must not be modified during this event.

events.BUFFER_BEFORE_SWITCH

Emitted before switching to another buffer.

The buffer being switched from is buffer.

See also: view.goto_buffer, buffer.new

events.BUFFER_DELETED

Emitted after deleting a buffer.

Arguments:

See also: buffer.delete

events.BUFFER_NEW

Emitted after creating a new buffer.

The new buffer is buffer.

See also: buffer.new

events.BUILD_OUTPUT

Emitted when an executed build command has output.

The default behavior is to print output to the output buffer. In order to override this, connect to this event with an index of 1 and return true.

Arguments:

events.CALL_TIP_CLICK

Emitted when clicking on a calltip.

This event is not emitted by the Qt version.

Arguments:

events.CHAR_ADDED

Emitted after the user types a text character into the buffer.

Arguments:

events.COMMAND_TEXT_CHANGED

Emitted when the text in the command entry changes.

ui.command_entry:get_text() returns the current text.

events.COMPILE_OUTPUT

Emitted when an executed compile command has output.

The default behavior is to print output to the output buffer. In order to override this, connect to this event with an index of 1 and return true.

Arguments:

events.CSI

Emitted when the terminal version receives an unrecognized CSI sequence.

Arguments:

events.DOUBLE_CLICK

Emitted after double-clicking the mouse button.

Arguments:

events.DWELL_END

Emitted after events.DWELL_START when the user moves the mouse, presses a key, or scrolls the view.

Arguments:

events.DWELL_START

Emitted when the mouse is stationary for view.mouse_dwell_time milliseconds.

Arguments:

events.ERROR

Emitted when an error occurs.

Arguments:

events.FILE_AFTER_SAVE

Emitted after saving a file to disk.

Arguments:

See also: buffer.save, buffer.save_as

events.FILE_BEFORE_SAVE

Emitted before saving a file to disk.

Arguments:

See also: buffer.save

events.FILE_CHANGED

Emitted when Textadept detects that an open file was modified externally.

The default behavior is to prompt the user to reload the file. In order to override this, connect to this event with an index of 1 and return true.

Arguments:

events.FILE_OPENED

Emitted after opening a file in a new buffer.

Arguments:

See also: io.open_file

events.FIND

Emitted to find text.

ui.find contains active find options.

Arguments:

See also: ui.find.find_next, ui.find.find_prev

events.FIND_RESULT_FOUND

Emitted when finding a text search result.

It is selected and has been scrolled into view.

Arguments:

events.FIND_TEXT_CHANGED

Emitted when the text in the “Find” field of the find & replace pane changes.

ui.find.find_entry_text contains the current text.

events.FIND_WRAPPED

Emitted when a text search wraps, either from bottom to top (when searching for a next occurrence), or from top to bottom (when searching for a previous occurrence).

The default behavior is to print a statusbar notification. You can connect to this event to implement a more visual or audible notice.

events.FOCUS

Emitted when Textadept receives focus.

This event is never emitted when Textadept is running in the terminal.

events.INDICATOR_CLICK

Emitted when clicking the mouse on text within an indicator range.

Arguments:

events.INDICATOR_RELEASE

Emitted when releasing the mouse after clicking on text within an indicator range.

Arguments:

events.INITIALIZED

Emitted after Textadept finishes initializing.

events.KEYPRESS

Emitted when pressing a recognized key.

If any handler returns true, the key is not handled further (e.g. inserted into the buffer).

Arguments:

events.LEXER_LOADED

Emitted after loading a language lexer.

This is useful for automatically loading language modules as source files are opened, or setting up language-specific editing features for source files.

Arguments:

events.MARGIN_CLICK

Emitted when clicking the mouse inside a sensitive margin.

Arguments:

events.MENU_CLICKED

Emitted after selecting a menu item.

Arguments:

events.MODE_CHANGED

Emitted by the GUI version when switching between light mode and dark mode.

Arguments:

events.MOUSE

Emitted by the terminal version for an unhandled mouse event.

A handler should return true if it handled the event. Otherwise Textadept will try again. (This side effect for nil return is useful for sending the original mouse event to a different view that a handler has switched to.)

Arguments:

events.QUIT

Emitted when quitting Textadept.

The default behavior is to close all buffers and, if that was successful, quit the application. In order to do something before Textadept closes all open buffers, connect to this event with an index of 1. If a handler returns true, Textadept does not quit. It is not recommended to return false from a quit handler, as that may interfere with Textadept’s normal shutdown procedure.

See also: events.quit

events.REPLACE

Emitted to replace selected (found) text.

ui.find contains active find options.

Arguments:

See also: ui.find.replace

events.REPLACE_ALL

Emitted to replace all occurrences of found text.

ui.find contains active find options.

Arguments:

See also: ui.find.replace_all

events.RESET_AFTER

Emitted after resetting Textadept’s Lua state.

Arguments:

See also: events.reset

events.RESET_BEFORE

Emitted before resetting Textadept’s Lua state.

Arguments:

See also: events.reset

events.RESUME

Emitted when resuming Textadept from a suspended state.

This event is only emitted by the terminal version.

events.RUN_OUTPUT

Emitted when an executed run command has output.

The default behavior is to print output to the output buffer. In order to override this, connect to this event with an index of 1 and return true.

Arguments:

events.SAVE_POINT_LEFT

Emitted after leaving a save point.

events.SAVE_POINT_REACHED

Emitted after reaching a save point.

events.SESSION_LOAD

Emitted when loading a session.

Arguments:

events.SESSION_SAVE

Emitted when saving a session.

Arguments:

events.SUSPEND

Emitted prior to suspending Textadept.

This event is only emitted by the terminal version.

events.TAB_CLICKED

Emitted when the user clicks on a buffer tab.

The default behavior is to switch to the clicked tab’s buffer. In order to do something before the switch, connect to this event with an index of 1.

Note that Textadept always displays a context menu for a right-click.

Arguments:

events.TAB_CLOSE_CLICKED

Emitted when the user clicks a buffer tab’s close button.

The default behavior is to close the tab’s buffer. If you need to do something before Textadept closes the buffer, connect to this event with an index of 1.

This event is only emitted in the Qt version.

Arguments:

events.TEST_OUTPUT

Emitted when an executed test command has output.

The default behavior is to print output to the output buffer. In order to override this, connect to this event with an index of 1 and return true.

Arguments:

events.UNFOCUS

Emitted when Textadept loses focus.

This event is never emitted when Textadept is running in the terminal.

events.UPDATE_UI

Emitted after the view is visually updated.

Arguments:

events.URI_DROPPED

Emitted after dragging and dropping a URI into a view.

Arguments:

events.USER_LIST_SELECTION

Emitted after selecting an item in a user list.

Arguments:

events.VIEW_AFTER_SWITCH

Emitted after switching to another view.

The view being switched to is view.

See also: ui.goto_view

events.VIEW_BEFORE_SWITCH

Emitted before switching to another view.

The view being switched from is view.

See also: ui.goto_view, view.split

events.VIEW_NEW

Emitted after creating a new view.

The new view is view.

See also: view.split

events.ZOOM

Emitted after changing view.zoom.

See also: view.zoom_in, view.zoom_out

events.connect(event, f[, index])

Adds an event handler.

Parameters:

events.disconnect(event, f)

Removes an event handler.

Parameters:

events.emit(event[, …])

Sequentially invoke all of an event’s handler functions.

If any handler returns a non-nil value, subsequent handlers will not be called. This is useful for stopping the propagation of an event like a keypress after it has been handled, or for passing back values from handlers.

Parameters:

Returns: the first non-nil value returned by a handler, if any

The io module

Extends Lua’s io library with Textadept functions for working with files.

io.close_all_buffers()

Closes all open buffers.

If there are any unsaved buffers, the user is prompted to confirm closing without saving for each one. If the user does not confirm, the remaining open buffers stay open.

Buffers are not saved automatically. They must be saved manually.

Returns: true if user did not cancel, and all buffers were closed; nil otherwise.

io.detect_indentation

Attempt to detect indentation settings for opened files.

If any non-blank line starts with a tab, tabs are used. Otherwise, for the first non-blank line that starts with between two and eight spaces, that number of spaces is used.

The default value is true.

io.encodings

Table of encodings to attempt to decode files with.

The default list contains UTF-8, ASCII, CP1252, and UTF-16.

You should add to this list if you work with files encoded in something else. Valid encodings are GNU iconv’s encodings, and include:

Usage:

io.encodings[#io.encodings + 1] = 'UTF-32'

See also: string.iconv

io.ensure_final_newline

Ensure there is a final newline when saving text files.

This has no effect on binary files.

The default value is false on Windows, and true on macOS, Linux, and BSD.

io.get_project_root([path][, submodule=false])

Returns a project’s root directory.

Textadept only recognizes projects under one of the following version control systems: Git, Mercurial, SVN, Bazaar, and Fossil.

Parameters:

Returns: string root, or nil if no project was found

io.open_file([filenames])

Opens files for editing.

Parameters:

See also: _CHARSET, events.FILE_OPENED

io.open_recent_file()

Prompts the user to select a recently opened file to reopen.

See also: io.recent_files

io.quick_open([paths[, filter]])

Prompts the user to select a file to open from a list of files read from a directory.

The number of files shown in the list is capped at io.quick_open_max.

Parameters:

Usage:

io.quick_open(buffer.filename:match('^(.+)[/\\]')) -- list files in the buffer's directory
io.quick_open(io.get_current_project(), {'.lua', '.c'}) -- list Lua and C project files
io.quick_open(io.get_current_project(), '!/build') -- list non-build project files

io.quick_open_filters

Map of directory paths to filters used by io.quick_open().

io.quick_open_max

The maximum number of files listed in the quick open list.

The default value is 5000.

io.recent_files

Table of recently opened files, the most recent being towards the top.

io.save_all_files([untitled=false])

Saves all unsaved buffers to their respective files.

Print and output buffers are ignored.

Parameters:

Returns: true if all savable files were saved; nil otherwise.

The keys module

Manages key bindings in Textadept.

Key Bindings Overview

Define key bindings in the global keys table in key-value pairs. Each pair consists of either:

When searching for a command to run based on a key sequence, Textadept considers key bindings in the current key mode to have priority. If no key mode is active, language-specific key bindings have priority, followed by the ones in the global table. This means if there are two commands with the same key sequence, Textadept runs the language-specific one. However, if the command returns the boolean value false, Textadept also runs the lower-priority command. (This is useful for overriding commands like autocompletion with language-specific completion, but fall back to word autocompletion if the first command fails.)

Key Sequences

Key sequences are strings built from an ordered combination of modifier keys and the key’s inserted character. Modifier keys are “Control”, “Shift”, and “Alt” on Windows, Linux/BSD, and in the terminal version. On macOS they are “Control” (^), “Alt/Option” (), “Command” (), and “Shift” (). These modifiers have the following string representations:

Modifier Windows / Linux / BSD macOS Terminal
Control 'ctrl' 'ctrl' 'ctrl'
Alt 'alt' 'alt' 'meta'
Command N/A 'cmd' N/A
Shift 'shift' 'shift' 'shift'

The string representation of key values less than 255 is the character that Textadept would normally insert if the “Control”, “Alt”, and “Command” modifiers were not held down. Therefore, a combination of Ctrl+Alt+Shift+A has the key sequence ctrl+alt+A on Windows and Linux/BSD, but a combination of Ctrl+Shift+Tab has the key sequence ctrl+shift+\t. On a United States English keyboard, since the combination of Ctrl+Shift+, has the key sequence ctrl+< (Shift+, inserts a <), Textadept recognizes the key binding as Ctrl+<. This allows key bindings to be language and layout agnostic. For key values greater than 255, Textadept uses the keys.KEYSYMS lookup table. Therefore, Ctrl+Right Arrow has the key sequence ctrl+right. Uncommenting the print() statements in core/keys.lua causes Textadept to print key sequences to standard out (stdout) for inspection.

Commands

A command bound to a key sequence is simply a Lua function. For example:

keys['ctrl+n'] = buffer.new
keys['ctrl+z'] = buffer.undo
keys.c['shift+\n'] = function() -- language-specific key
	buffer:line_end()
	buffer:add_text(';')
	buffer:new_line()
end

Textadept handles buffer and view references properly in this context; it will use the correct buffer and view when running the key command.

Modes

Modes are groups of key bindings such that when a key mode is active, Textadept ignores all key bindings defined outside the mode until the mode is unset. Here is a simple vi mode example:

keys.command_mode = {
	['h'] = buffer.char_left,
	['j'] = buffer.line_up,
	['k'] = buffer.line_down,
	['l'] = buffer.char_right,
	['i'] = function()
		keys.mode = nil
		ui.statusbar_text = 'INSERT MODE'
	end
}
keys['esc'] = function() keys.mode = 'command_mode' end
events.connect(events.UPDATE_UI, function()
	if keys.mode == 'command_mode' then return end
	ui.statusbar_text = 'INSERT MODE'
end)
keys.mode = 'command_mode' -- default mode

Warning: When creating a mode, be sure to define a way to exit the mode, otherwise you will probably have to restart Textadept.

Key Chains

Key chains are a powerful concept. They allow you to assign multiple key bindings to one key sequence. By default, the Esc key cancels a key chain, but you can redefine it via keys.CLEAR. An example key chain looks like:

keys['alt+a'] = {
	a = function1,
	b = function2,
	c = {...}
}

Pressing Alt+A activates the chain, and pressing A after that invokes function1. Alt+A followed by B invokes function2, and so on.

keys.CLEAR

The key that clears the current key chain.

It cannot be part of a key chain. The default value is 'esc' for the Esc key.

keys.KEYSYMS

Lookup table for string representations of key codes higher than 255.

Key codes can be identified by temporarily uncommenting the print() statements in core/keys.lua. Recognized codes are: esc, \b, \t, \n, down, up, left, right, home, end, pgup, pgdn, del, ins, and f1-f12. The GUI version also recognizes: menu, kpenter, kphome, kpend, kpleft, kpup, kpright, kpdown, kppgup, kppgdn, kpmul, kpadd, kpsub, kpdiv, kpdec, and kp0-kp9.

keys.keychain

The current chain of key sequences. (Read-only)

keys.mode

The current key mode.

When non-nil, all key bindings defined outside of keys[keys.mode] are ignored.

The default value is nil.

The lexer module

Lexes Scintilla documents and source code with Lua and LPeg.

Contents

  1. Writing Lua Lexers
  2. Lexer Basics
  3. Advanced Techniques
  4. Code Folding
  5. Using Lexers
  6. Migrating Legacy Lexers
  7. Considerations
  8. API Documentation

Writing Lua Lexers

Lexers recognize and tag elements of source code for syntax highlighting. Scintilla (the editing component behind Textadept and SciTE) traditionally uses static, compiled C++ lexers which are difficult to create and/or extend. On the other hand, Lua makes it easy to to rapidly create new lexers, extend existing ones, and embed lexers within one another. Lua lexers tend to be more readable than C++ lexers too.

While lexers can be written in plain Lua, Scintillua prefers using Parsing Expression Grammars, or PEGs, composed with the Lua LPeg library. As a result, this document is devoted to writing LPeg lexers. The following table comes from the LPeg documentation and summarizes all you need to know about constructing basic LPeg patterns. This module provides convenience functions for creating and working with other more advanced patterns and concepts.

Operator Description
lpeg.P(string) Matches string string literally.
lpeg.P(n) Matches exactly n number of characters.
lpeg.S(string) Matches any character in string set string.
lpeg.R(“xy”) Matches any character between range x and y.
patt^n Matches at least n repetitions of patt.
patt^-n Matches at most n repetitions of patt.
patt1 * patt2 Matches patt1 followed by patt2.
patt1 + patt2 Matches patt1 or patt2 (ordered choice).
patt1 - patt2 Matches patt1 if patt2 does not also match.
-patt Matches if patt does not match, consuming no input.
#patt Matches patt but consumes no input.

The first part of this document deals with rapidly constructing a simple lexer. The next part deals with more advanced techniques, such as embedding lexers within one another. Following that is a discussion about code folding, or being able to tell Scintilla which code blocks are “foldable” (temporarily hideable from view). After that are instructions on how to use Lua lexers with the aforementioned Textadept and SciTE editors. Finally there are comments on lexer performance and limitations.

Lexer Basics

The lexers/ directory contains all of Scintillua’s Lua lexers, including any new ones you write. Before attempting to write one from scratch though, first determine if your programming language is similar to any of the 100+ languages supported. If so, you may be able to copy and modify, or inherit from that lexer, saving some time and effort. The filename of your lexer should be the name of your programming language in lower case followed by a .lua extension. For example, a new Lua lexer has the name lua.lua.

New Lexer Template

There is a lexers/template.txt file that contains a simple template for a new lexer. Feel free to use it, replacing the ‘?’ with the name of your lexer. Consider this snippet from the template:

-- ? LPeg lexer.

local lexer = lexer
local P, S = lpeg.P, lpeg.S

local lex = lexer.new(...)

--[[... lexer rules ...]]

-- Identifier.
local identifier = lex:tag(lexer.IDENTIFIER, lexer.word)
lex:add_rule('identifier', identifier)

--[[... more lexer rules ...]]

return lex

The first line of code is a Lua convention to store a global variable into a local variable for quick access. The second line simply defines often used convenience variables. The third and last lines define and return the lexer object Scintillua uses; they are very important and must be part of every lexer. Note the ... passed to lexer.new() is literal: the lexer will assume the name of its filename or an alternative name specified by lexer.load() in embedded lexer applications. The fourth line uses something called a “tag”, an essential component of lexers. You will learn about tags shortly. The fifth line defines a lexer grammar rule, which you will learn about later. (Be aware that it is common practice to combine these two lines for short rules.) Note, however, the local prefix in front of variables, which is needed so-as not to affect Lua’s global environment. All in all, this is a minimal, working lexer that you can build on.

Tags

Take a moment to think about your programming language’s structure. What kind of key elements does it have? Most languages have elements like keywords, strings, and comments. The lexer’s job is to break down source code into these elements and “tag” them for syntax highlighting. Therefore, tags are an essential component of lexers. It is up to you how specific your lexer is when it comes to tagging elements. Perhaps only distinguishing between keywords and identifiers is necessary, or maybe recognizing constants and built-in functions, methods, or libraries is desirable. The Lua lexer, for example, tags the following elements: keywords, functions, constants, identifiers, strings, comments, numbers, labels, attributes, and operators. Even though functions and constants are subsets of identifiers, Lua programmers find it helpful for the lexer to distinguish between them all. It is perfectly acceptable to just recognize keywords and identifiers.

In a lexer, LPeg patterns that match particular sequences of characters are tagged with a tag name using the the lexer.tag() function. Let us examine the “identifier” tag used in the template shown earlier:

local identifier = lex:tag(lexer.IDENTIFIER, lexer.word)

At first glance, the first argument does not appear to be a string name and the second argument does not appear to be an LPeg pattern. Perhaps you expected something like:

lex:tag('identifier', (lpeg.R('AZ', 'az')  + '_') * (lpeg.R('AZ', 'az', '09') + '_')^0)

The lexer module actually provides a convenient list of common tag names and common LPeg patterns for you to use. Tag names for programming languages include (but are not limited to) lexer.DEFAULT, lexer.COMMENT, lexer.STRING, lexer.NUMBER, lexer.KEYWORD, lexer.IDENTIFIER, lexer.OPERATOR, lexer.ERROR, lexer.PREPROCESSOR, lexer.CONSTANT, lexer.CONSTANT_BUILTIN, lexer.VARIABLE, lexer.VARIABLE_BUILTIN, lexer.FUNCTION, lexer.FUNCTION_BUILTIN, lexer.FUNCTION_METHOD, lexer.CLASS, lexer.TYPE, lexer.LABEL, lexer.REGEX, lexer.EMBEDDED, and lexer.ANNOTATION. Tag names for markup languages include (but are not limited to) lexer.TAG, lexer.ATTRIBUTE, lexer.HEADING, lexer.BOLD, lexer.ITALIC, lexer.UNDERLINE, lexer.CODE, lexer.LINK, lexer.REFERENCE, and lexer.LIST. Patterns include lexer.any, lexer.alpha, lexer.digit, lexer.alnum, lexer.lower, lexer.upper, lexer.xdigit, lexer.graph, lexer.punct, lexer.space, lexer.newline, lexer.nonnewline, lexer.dec_num, lexer.hex_num, lexer.oct_num, lexer.bin_num, lexer.integer, lexer.float, lexer.number, and lexer.word. You may use your own tag names if none of the above fit your language, but an advantage to using predefined tag names is that the language elements your lexer recognizes will inherit any universal syntax highlighting color theme that your editor uses. You can also “subclass” existing tag names by appending a ‘.subclass’ string to them. For example, the HTML lexer tags unknown tags as lexer.TAG .. '.unknown'. This gives editors the opportunity to highlight those subclassed tags in a different way than normal tags, or fall back to highlighting them as normal tags.

Example Tags

So, how might you recognize and tag elements like keywords, comments, and strings? Here are some examples.

Keywords

Instead of matching n keywords with n P('keyword_n') ordered choices, use one of of the following methods:

  1. Use the convenience function lexer.word_match() optionally coupled with lexer.set_word_list(). It is much easier and more efficient to write word matches like:

    local keyword = lex:tag(lexer.KEYWORD, lex:word_match(lexer.KEYWORD))
    --[[...]]
    lex:set_word_list(lexer.KEYWORD, {
      'keyword_1', 'keyword_2', ..., 'keyword_n'
    })
    
    local case_insensitive_word = lex:tag(lexer.KEYWORD, lex:word_match(lexer.KEYWORD, true))
    --[[...]]
    lex:set_word_list(lexer.KEYWORD, {
      'KEYWORD_1', 'keyword_2', ..., 'KEYword_n'
    })
    
    local hyphenated_keyword = lex:tag(lexer.KEYWORD, lex:word_match(lexer.KEYWORD))
    --[[...]]
    lex:set_word_list(lexer.KEYWORD, {
      'keyword-1', 'keyword-2', ..., 'keyword-n'
    })
    

    The benefit of using this method is that other lexers that inherit from, embed, or embed themselves into your lexer can set, replace, or extend these word lists. For example, the TypeScript lexer inherits from JavaScript, but extends JavaScript’s keyword and type lists with more options.

    This method also allows applications that use your lexer to extend or replace your word lists. For example, the Lua lexer includes keywords and functions for the latest version of Lua (5.4 at the time of writing). However, editors using that lexer might want to use keywords from Lua version 5.1, which is still quite popular.

    Note that calling lex:set_word_list() is completely optional. Your lexer is allowed to expect the editor using it to supply word lists. Scintilla-based editors can do so via Scintilla’s ILexer5 interface.

  2. Use the lexer-agnostic form of lexer.word_match():

    local keyword = lex:tag(lexer.KEYWORD, lexer.word_match{
      'keyword_1', 'keyword_2', ..., 'keyword_n'
    })
    
    local case_insensitive_keyword = lex:tag(lexer.KEYWORD, lexer.word_match({
      'KEYWORD_1', 'keyword_2', ..., 'KEYword_n'
    }, true))
    
    local hyphened_keyword = lex:tag(lexer.KEYWORD, lexer.word_match{
      'keyword-1', 'keyword-2', ..., 'keyword-n'
    })
    

    For short keyword lists, you can use a single string of words. For example:

    local keyword = lex:tag(lexer.KEYWORD, lexer.word_match('key_1 key_2 ... key_n'))
    

    You can use this method for static word lists that do not change, or where it does not make sense to allow applications or other lexers to extend or replace a word list.

Comments

Line-style comments with a prefix character(s) are easy to express:

local shell_comment = lex:tag(lexer.COMMENT, lexer.to_eol('#'))
local c_line_comment = lex:tag(lexer.COMMENT, lexer.to_eol('//', true))

The comments above start with a ‘#’ or “//” and go to the end of the line (EOL). The second comment recognizes the next line also as a comment if the current line ends with a ‘\’ escape character.

C-style “block” comments with a start and end delimiter are also easy to express:

local c_comment = lex:tag(lexer.COMMENT, lexer.range('/*', '*/'))

This comment starts with a “/*” sequence and contains anything up to and including an ending “*/” sequence. The ending “*/” is optional so the lexer can recognize unfinished comments as comments and highlight them properly.

Strings

Most programming languages allow escape sequences in strings such that a sequence like “\"” in a double-quoted string indicates that the ‘"’ is not the end of the string. lexer.range() handles escapes inherently.

local dq_str = lexer.range('"')
local sq_str = lexer.range("'")
local string = lex:tag(lexer.STRING, dq_str + sq_str)

In this case, the lexer treats ‘\’ as an escape character in a string sequence.

Numbers

Most programming languages have the same format for integers and floats, so it might be as simple as using a predefined LPeg pattern:

local number = lex:tag(lexer.NUMBER, lexer.number)

However, some languages allow postfix characters on integers:

local integer = P('-')^-1 * (lexer.dec_num * S('lL')^-1)
local number = lex:tag(lexer.NUMBER, lexer.float + lexer.hex_num + integer)

Other languages allow separaters within numbers for better readability:

local number = lex:tag(lexer.NUMBER, lexer.number_('_')) -- recognize 1_000_000

Your language may need other tweaks, but it is up to you how fine-grained you want your highlighting to be. After all, you are not writing a compiler or interpreter!

Rules

Programming languages have grammars, which specify valid syntactic structure. For example, comments usually cannot appear within a string, and valid identifiers (like variable names) cannot be keywords. In Lua lexers, grammars consist of LPeg pattern rules, many of which are tagged. Recall from the lexer template the lexer.add_rule() call, which adds a rule to the lexer’s grammar:

lex:add_rule('identifier', identifier)

Each rule has an associated name, but rule names are completely arbitrary and serve only to identify and distinguish between different rules. Rule order is important: if text does not match the first rule added to the grammar, the lexer tries to match the second rule added, and so on. Right now this lexer simply matches identifiers under a rule named “identifier”.

To illustrate the importance of rule order, here is an example of a simplified Lua lexer:

lex:add_rule('keyword', lex:tag(lexer.KEYWORD, ...))
lex:add_rule('identifier', lex:tag(lexer.IDENTIFIER, ...))
lex:add_rule('string', lex:tag(lexer.STRING, ...))
lex:add_rule('comment', lex:tag(lexer.COMMENT, ...))
lex:add_rule('number', lex:tag(lexer.NUMBER, ...))
lex:add_rule('label', lex:tag(lexer.LABEL, ...))
lex:add_rule('operator', lex:tag(lexer.OPERATOR, ...))

Notice how identifiers come after keywords. In Lua, as with most programming languages, the characters allowed in keywords and identifiers are in the same set (alphanumerics plus underscores). If the lexer added the “identifier” rule before the “keyword” rule, all keywords would match identifiers and thus would be incorrectly tagged (and likewise incorrectly highlighted) as identifiers instead of keywords. The same idea applies to function names, constants, etc. that you may want to distinguish between: their rules should come before identifiers.

So what about text that does not match any rules? For example in Lua, the ‘!’ character is meaningless outside a string or comment. Normally the lexer skips over such text. If instead you want to highlight these “syntax errors”, add a final rule:

lex:add_rule('keyword', keyword)
--[[...]]
lex:add_rule('error', lex:tag(lexer.ERROR, lexer.any))

This identifies and tags any character not matched by an existing rule as a lexer.ERROR.

Even though the rules defined in the examples above contain a single tagged pattern, rules may consist of multiple tagged patterns. For example, the rule for an HTML tag could consist of a tagged tag followed by an arbitrary number of tagged attributes, separated by whitespace. This allows the lexer to produce all tags separately, but in a single, convenient rule. That rule might look something like this:

local ws = lex:get_rule('whitespace') -- predefined rule for all lexers
lex:add_rule('tag', tag_start * (ws * attributes)^0 * tag_end^-1)

Note however that lexers with complex rules like these are more prone to lose track of their state, especially if they span multiple lines.

Summary

Lexers primarily consist of tagged patterns and grammar rules. These patterns match language elements like keywords, comments, and strings, and rules dictate the order in which patterns are matched. At your disposal are a number of convenience patterns and functions for rapidly creating a lexer. If you choose to use predefined tag names (or perhaps even subclassed names) for your patterns, you do not have to update your editor’s theme to specify how to syntax-highlight those patterns. Your language’s elements will inherit the default syntax highlighting color theme your editor uses.

Advanced Techniques

Line Lexers

By default, lexers match the arbitrary chunks of text passed to them by Scintilla. These chunks may be a full document, only the visible part of a document, or even just portions of lines. Some lexers need to match whole lines. For example, a lexer for the output of a file “diff” needs to know if the line started with a ‘+’ or ‘-‘ and then highlight the entire line accordingly. To indicate that your lexer matches by line, create the lexer with an extra parameter:

local lex = lexer.new(..., {lex_by_line = true})

Now the input text for the lexer is a single line at a time. Keep in mind that line lexers do not have the ability to look ahead to subsequent lines.

Embedded Lexers

Scintillua lexers embed within one another very easily, requiring minimal effort. In the following sections, the lexer being embedded is called the “child” lexer and the lexer a child is being embedded in is called the “parent”. For example, consider an HTML lexer and a CSS lexer. Either lexer stands alone for tagging their respective HTML and CSS files. However, CSS can be embedded inside HTML. In this specific case, the CSS lexer is the “child” lexer with the HTML lexer being the “parent”. Now consider an HTML lexer and a PHP lexer. This sounds a lot like the case with CSS, but there is a subtle difference: PHP embeds itself into HTML while CSS is embedded in HTML. This fundamental difference results in two types of embedded lexers: a parent lexer that embeds other child lexers in it (like HTML embedding CSS), and a child lexer that embeds itself into a parent lexer (like PHP embedding itself in HTML).

Parent Lexer

Before embedding a child lexer into a parent lexer, the parent lexer needs to load the child lexer. This is done with the lexer.load() function. For example, loading the CSS lexer within the HTML lexer looks like:

local css = lexer.load('css')

The next part of the embedding process is telling the parent lexer when to switch over to the child lexer and when to switch back. The lexer refers to these indications as the “start rule” and “end rule”, respectively, and are just LPeg patterns. Continuing with the HTML/CSS example, the transition from HTML to CSS is when the lexer encounters a “style” tag with a “type” attribute whose value is “text/css”:

local css_tag = P('<style') * P(function(input, index)
  if input:find('^[^>]+type="text/css"', index) then return true end
end)

This pattern looks for the beginning of a “style” tag and searches its attribute list for the text “type="text/css"”. (In this simplified example, the Lua pattern does not consider whitespace between the ‘=’ nor does it consider that using single quotes is valid.) If there is a match, the functional pattern returns true. However, we ultimately want to tag the “style” tag as an HTML tag, so the actual start rule looks like this:

local css_start_rule = #css_tag * tag

Now that the parent knows when to switch to the child, it needs to know when to switch back. In the case of HTML/CSS, the switch back occurs when the lexer encounters an ending “style” tag, though the lexer should still tag that tag as an HTML tag:

local css_end_rule = #P('</style>') * tag

Once the parent loads the child lexer and defines the child’s start and end rules, it embeds the child with the lexer.embed() function:

lex:embed(css, css_start_rule, css_end_rule)
Child Lexer

The process for instructing a child lexer to embed itself into a parent is very similar to embedding a child into a parent: first, load the parent lexer into the child lexer with the lexer.load() function and then create start and end rules for the child lexer. However, in this case, call lexer.embed() with switched arguments. For example, in the PHP lexer:

local html = lexer.load('html')
local php_start_rule = lex:tag('php_tag', '<?php' * lexer.space)
local php_end_rule = lex:tag('php_tag', '?>')
html:embed(lex, php_start_rule, php_end_rule)

Note that the use of a ‘php_tag’ tag will require the editor using the lexer to specify how to highlight text with that tag. In order to avoid this, you could use the lexer.PREPROCESSOR tag instead.

Lexers with Complex State

A vast majority of lexers are not stateful and can operate on any chunk of text in a document. However, there may be rare cases where a lexer does need to keep track of some sort of persistent state. Rather than using lpeg.P function patterns that set state variables, it is recommended to make use of Scintilla’s built-in, per-line state integers via lexer.line_state. It was designed to accommodate up to 32 bit-flags for tracking state. lexer.line_from_position() will return the line for any position given to an lpeg.P function pattern. (Any positions derived from that position argument will also work.)

Writing stateful lexers is beyond the scope of this document.

Code Folding

When reading source code, it is occasionally helpful to temporarily hide blocks of code like functions, classes, comments, etc. This is the concept of “folding”. In the Textadept and SciTE editors for example, little markers in the editor margins appear next to code that can be folded at places called “fold points”. When the user clicks on one of those markers, the editor hides the code associated with the marker until the user clicks on the marker again. The lexer specifies these fold points and what code exactly to fold.

The fold points for most languages occur on keywords or character sequences. Examples of fold keywords are “if” and “end” in Lua and examples of fold character sequences are ‘{‘, ‘}’, “/*”, and “*/” in C for code block and comment delimiters, respectively. However, these fold points cannot occur just anywhere. For example, lexers should not recognize fold keywords that appear within strings or comments. The lexer.add_fold_point() function allows you to conveniently define fold points with such granularity. For example, consider C:

lex:add_fold_point(lexer.OPERATOR, '{', '}')
lex:add_fold_point(lexer.COMMENT, '/*', '*/')

The first assignment states that any ‘{‘ or ‘}’ that the lexer tagged as an lexer.OPERATOR is a fold point. Likewise, the second assignment states that any “/*” or “*/” that the lexer tagged as part of a lexer.COMMENT is a fold point. The lexer does not consider any occurrences of these characters outside their tagged elements (such as in a string) as fold points. How do you specify fold keywords? Here is an example for Lua:

lex:add_fold_point(lexer.KEYWORD, 'if', 'end')
lex:add_fold_point(lexer.KEYWORD, 'do', 'end')
lex:add_fold_point(lexer.KEYWORD, 'function', 'end')
lex:add_fold_point(lexer.KEYWORD, 'repeat', 'until')

If your lexer has case-insensitive keywords as fold points, simply add a case_insensitive_fold_points = true option to lexer.new(), and specify keywords in lower case.

If your lexer needs to do some additional processing in order to determine if a tagged element is a fold point, pass a function to lex:add_fold_point() that returns an integer. A return value of 1 indicates the element is a beginning fold point and a return value of -1 indicates the element is an ending fold point. A return value of 0 indicates the element is not a fold point. For example:

local function fold_strange_element(text, pos, line, s, symbol)
  if ... then
    return 1 -- beginning fold point
  elseif ... then
    return -1 -- ending fold point
  end
  return 0
end

lex:add_fold_point('strange_element', '|', fold_strange_element)

Any time the lexer encounters a ‘|’ that is tagged as a “strange_element”, it calls the fold_strange_element function to determine if ‘|’ is a fold point. The lexer calls these functions with the following arguments: the text to identify fold points in, the beginning position of the current line in the text to fold, the current line’s text, the position in the current line the fold point text starts at, and the fold point text itself.

Fold by Indentation

Some languages have significant whitespace and/or no delimiters that indicate fold points. If your lexer falls into this category and you would like to mark fold points based on changes in indentation, create the lexer with a fold_by_indentation = true option:

local lex = lexer.new(..., {fold_by_indentation = true})

Using Lexers

Textadept

Place your lexer in your ~/.textadept/lexers/ directory so you do not overwrite it when upgrading Textadept. Also, lexers in this directory override default lexers. Thus, Textadept loads a user lua lexer instead of the default lua lexer. This is convenient for tweaking a default lexer to your liking. Then add a file extension for your lexer if necessary.

SciTE

Create a .properties file for your lexer and import it in either your SciTEUser.properties or SciTEGlobal.properties. The contents of the .properties file should contain:

file.patterns.[lexer_name]=[file_patterns]
lexer.$(file.patterns.[lexer_name])=scintillua.[lexer_name]
keywords.$(file.patterns.[lexer_name])=scintillua
keywords2.$(file.patterns.[lexer_name])=scintillua
...
keywords9.$(file.patterns.[lexer_name])=scintillua

where [lexer_name] is the name of your lexer (minus the .lua extension) and [file_patterns] is a set of file extensions to use your lexer for. The keyword settings are only needed if another SciTE properties file has defined keyword sets for [file_patterns]. The scintillua keyword setting instructs Scintillua to use the keyword sets defined within the lexer. You can override a lexer’s keyword set(s) by specifying your own in the same order that the lexer calls lex:set_word_list(). For example, the Lua lexer’s first set of keywords is for reserved words, the second is for built-in global functions, the third is for library functions, the fourth is for built-in global constants, and the fifth is for library constants.

SciTE assigns styles to tag names in order to perform syntax highlighting. Since the set of tag names used for a given language changes, your .properties file should specify styles for tag names instead of style numbers. For example:

scintillua.styles.my_tag=$(scintillua.styles.keyword),bold

Migrating Legacy Lexers

Legacy lexers are of the form:

local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S = lpeg.P, lpeg.S

local lex = lexer.new('?')

-- Whitespace.
lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1))

-- Keywords.
lex:add_rule('keyword', token(lexer.KEYWORD, word_match{
  --[[...]]
}))

--[[... other rule definitions ...]]

-- Custom.
lex:add_rule('custom_rule', token('custom_token', ...))
lex:add_style('custom_token', lexer.styles.keyword .. {bold = true})

-- Fold points.
lex:add_fold_point(lexer.OPERATOR, '{', '}')

return lex

While Scintillua will mostly handle such legacy lexers just fine without any changes, it is recommended that you migrate yours. The migration process is fairly straightforward:

  1. lexer exists in the default lexer environment, so require('lexer') should be replaced by simply lexer. (Keep in mind local lexer = lexer is a Lua idiom.)
  2. Every lexer created using lexer.new() should no longer specify a lexer name by string, but should instead use ... (three dots), which evaluates to the lexer’s filename or alternative name in embedded lexer applications.
  3. Every lexer created using lexer.new() now includes a rule to match whitespace. Unless your lexer has significant whitespace, you can remove your legacy lexer’s whitespace token and rule. Otherwise, your defined whitespace rule will replace the default one.
  4. The concept of tokens has been replaced with tags. Instead of calling a token() function, call lex:tag() instead.
  5. Lexers now support replaceable word lists. Instead of calling lexer.word_match() with large word lists, call it as an instance method with an identifier string (typically something like lexer.KEYWORD). Then at the end of the lexer (before return lex), call lex:set_word_list() with the same identifier and the usual list of words to match. This allows users of your lexer to call lex:set_word_list() with their own set of words should they wish to.
  6. Lexers no longer specify styling information. Remove any calls to lex:add_style(). You may need to add styling information for custom tags to your editor’s theme.
  7. lexer.last_char_includes() has been deprecated in favor of the new lexer.after_set(). Use the character set and pattern as arguments to that new function.

As an example, consider the following sample legacy lexer:

local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, S = lpeg.P, lpeg.S

local lex = lexer.new('legacy')

lex:add_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1))
lex:add_rule('keyword', token(lexer.KEYWORD, word_match('foo bar baz')))
lex:add_rule('custom', token('custom', 'quux'))
lex:add_style('custom', lexer.styles.keyword .. {bold = true})
lex:add_rule('identifier', token(lexer.IDENTIFIER, lexer.word))
lex:add_rule('string', token(lexer.STRING, lexer.range('"')))
lex:add_rule('comment', token(lexer.COMMENT, lexer.to_eol('#')))
lex:add_rule('number', token(lexer.NUMBER, lexer.number))
lex:add_rule('operator', token(lexer.OPERATOR, S('+-*/%^=<>,.()[]{}')))

lex:add_fold_point(lexer.OPERATOR, '{', '}')

return lex

Following the migration steps would yield:

local lexer = lexer
local P, S = lpeg.P, lpeg.S

local lex = lexer.new(...)

lex:add_rule('keyword', lex:tag(lexer.KEYWORD, lex:word_match(lexer.KEYWORD)))
lex:add_rule('custom', lex:tag('custom', 'quux'))
lex:add_rule('identifier', lex:tag(lexer.IDENTIFIER, lexer.word))
lex:add_rule('string', lex:tag(lexer.STRING, lexer.range('"')))
lex:add_rule('comment', lex:tag(lexer.COMMENT, lexer.to_eol('#')))
lex:add_rule('number', lex:tag(lexer.NUMBER, lexer.number))
lex:add_rule('operator', lex:tag(lexer.OPERATOR, S('+-*/%^=<>,.()[]{}')))

lex:add_fold_point(lexer.OPERATOR, '{', '}')

lex:set_word_list(lexer.KEYWORD, {'foo', 'bar', 'baz'})

return lex

Any editors using this lexer would have to add a style for the ‘custom’ tag.

Considerations

Performance

There might be some slight overhead when initializing a lexer, but loading a file from disk into Scintilla is usually more expensive. Actually painting the syntax highlighted text to the screen is often more expensive than the lexing operation. On modern computer systems, I see no difference in speed between Lua lexers and Scintilla’s C++ ones. Optimize lexers for speed by re-arranging lexer.add_rule() calls so that the most common rules match first. Do keep in mind that order matters for similar rules.

In some cases, folding may be far more expensive than lexing, particularly in lexers with a lot of potential fold points. If your lexer is exhibiting signs of slowness, try disabling folding in your text editor first. If that speeds things up, you can try reducing the number of fold points you added, overriding lexer.fold() with your own implementation, or simply eliminating folding support from your lexer.

Limitations

Embedded preprocessor languages like PHP cannot completely embed themselves into their parent languages because the parent’s tagged patterns do not support start and end rules. This mostly goes unnoticed, but code like

    <div id="<?php echo $id; ?>">

will not be tagged correctly. Also, these types of languages cannot currently embed themselves into their parent’s child languages either.

A language cannot embed itself into something like an interpolated string because it is possible that if lexing starts within the embedded entity, it will not be detected as such, so a child to parent transition cannot happen. For example, the following Ruby code will not be tagged correctly:

    sum = "1 + 2 = #{1 + 2}"

Also, there is the potential for recursion for languages embedding themselves within themselves.

Troubleshooting

Errors in lexers can be tricky to debug. Lexers print Lua errors to io.stderr and _G.print() statements to io.stdout. Running your editor from a terminal is the easiest way to see errors as they occur.

Risks

Poorly written lexers have the ability to crash Scintilla (and thus its containing application), so unsaved data might be lost. However, I have only observed these crashes in early lexer development, when syntax errors or pattern errors are present. Once the lexer actually starts processing and tagging text (either correctly or incorrectly, it does not matter), I have not observed any crashes.

Acknowledgements

Thanks to Peter Odding for his lexer post on the Lua mailing list that provided inspiration, and thanks to Roberto Ierusalimschy for LPeg.

lexer.add_fold_point(lexer, tag_name, start_symbol, end_symbol)

Adds a fold point to a lexer.

Parameters:

Usage:

lex:add_fold_point(lexer.OPERATOR, '{', '}')
lex:add_fold_point(lexer.KEYWORD, 'if', 'end')
lex:add_fold_point('custom', function(text, pos, line, s, symbol) ... end)

lexer.add_rule(lexer, id, rule)

Adds a rule to a lexer.

Parameters:

lexer.after_set(set, patt, skip)

Returns a pattern that only matches when it comes after certain characters (or when there are no characters behind it).

Parameters:

Usage:

local regex = lexer.after_set('+-*!%^&|=,([{', lexer.range('/'))
   -- matches "var re = /foo/;", but not "var x = 1 / 2 / 3;"

lexer.alnum

A pattern that matches any alphanumeric character (‘A’-‘Z’, ‘a’-‘z’, ‘0’-‘9’).

lexer.alpha

A pattern that matches any alphabetic character (‘A’-‘Z’, ‘a’-‘z’).

lexer.any

A pattern that matches any single character.

lexer.bin_num

A pattern that matches a binary number.

lexer.bin_num_(c)

Returns a pattern that matches a binary number, whose digits may be separated by a particular character.

Parameters:

lexer.dec_num

A pattern that matches a decimal number.

lexer.dec_num_(c)

Returns a pattern that matches a decimal number, whose digits may be separated by a particular character.

Parameters:

lexer.detect([filename[, line]])

Returns the name of the lexer often associated a particular filename and/or file content.

Parameters:

Returns: string lexer name to pass to lexer.load(), or nil if none was detected

lexer.detect_extensions

Map of file extensions, without the ‘.’ prefix, to their associated lexer names.

Usage:

lexer.detect_extensions.luadoc = 'lua'

lexer.detect_patterns

Map of first-line patterns to their associated lexer names.

These are Lua string patterns, not LPeg patterns.

Usage:

lexer.detect_patterns['^#!.+/zsh'] = 'bash'

lexer.digit

A pattern that matches any digit (‘0’-‘9’).

lexer.embed(lexer, child, start_rule, end_rule)

Embeds a child lexer into a parent lexer.

Parameters:

Usage:

html:embed(css, css_start_rule, css_end_rule)
html:embed(lex, php_start_rule, php_end_rule) -- from php lexer

lexer.float

A pattern that matches a floating point number.

lexer.float_(c)

Returns a pattern that matches a floating point number, whose digits may be separated by a particular character.

Parameters:

lexer.fold(lexer, text, start_line, start_level)

Determines fold points in a chunk of text.

Parameters:

Returns: table of line numbers mapped to fold levels

Usage:

lex:fold(...) --> {[1] = 1024, [2] = 9216, [3] = 1025, [4] = 1025, [5] = 1024}

lexer.fold_level

Map of line numbers (starting from 1) to their fold level bit-masks. (Read-only) Fold level masks are composed of an integer level combined with any of the following bits:

lexer.get_rule(lexer, id)

Returns a lexer’s rule.

Parameters:

lexer.graph

A pattern that matches any graphical character (‘!’ to ‘~’).

lexer.hex_num

A pattern that matches a hexadecimal number.

lexer.hex_num_(c)

Returns a pattern that matches a hexadecimal number, whose digits may be separated by a particular character.

Parameters:

lexer.indent_amount

Map of line numbers (starting from 1) to their indentation amounts, measured in character columns. (Read-only)

lexer.integer

A pattern that matches either a decimal, hexadecimal, octal, or binary number.

lexer.integer_(c)

Returns a pattern that matches either a decimal, hexadecimal, octal, or binary number, whose digits may be separated by a particular character.

Parameters:

lexer.lex(lexer, text, init_style)

Lexes a chunk of text.

Parameters:

Returns: table of tag names and positions.

Usage:

lex:lex(...) --> {'keyword', 2, 'whitespace.lua', 3, 'identifier', 7}

lexer.line_from_position(pos)

Returns a position’s line number (starting from 1).

Parameters:

lexer.line_state

Map of line numbers (starting from 1) to their 32-bit integer line states.

Line states can be used by lexers for keeping track of persistent states (up to 32 states with 1 state per bit). For example, the output lexer uses this to mark lines that have warnings or errors.

lexer.load(name[, alt_name])

Initializes or loads a lexer.

Scintilla calls this function in order to load a lexer. Parent lexers also call this function in order to load child lexers and vice-versa. The user calls this function in order to load a lexer when using Scintillua as a Lua library.

Parameters:

Returns: lexer object

lexer.lower

A pattern that matches any lower case character (‘a’-‘z’).

lexer.modify_rule(lexer, id, rule)

Replaces a lexer’s existing rule.

Parameters:

lexer.names([path])

Returns a table of all known lexer names.

This function is not available to lexers and requires the LuaFileSystem (lfs) module to be available.

Parameters:

lexer.new(name[, opts])

Creates a new lexer.

Parameters:

Returns: lexer object

Usage:

lexer.new(..., {inherit = lexer.load('html')}) -- name is 'rhtml' in rhtml.lua file

lexer.newline

A pattern that matches an end of line, either CR+LF or LF.

lexer.nonnewline

A pattern that matches any single, non-newline character.

lexer.number

A pattern that matches a typical number, either a floating point, decimal, hexadecimal, octal, or binary number.

lexer.number_(c)

Returns a pattern that matches a typical number, either a floating point, decimal, hexadecimal, octal, or binary number, and whose digits may be separated by a particular character.

Parameters:

Usage:

lexer.number_('_') -- matches 1_000_000

lexer.oct_num

A pattern that matches an octal number.

lexer.oct_num_(c)

Returns a pattern that matches an octal number, whose digits may be separated by a particular character.

Parameters:

lexer.property

Map of key-value string pairs.

The contents of this map are application-dependant.

lexer.property_int

Alias of lexer.property, but with values interpreted as numbers, or 0 if not found. (Read-only)

lexer.punct

A pattern that matches any punctuation character (‘!’ to ‘/’, ‘:’ to ‘@’, ‘[’ to ‘’’, ‘{‘ to ‘~’).

lexer.range(s[, e=s[, single_line=false[, escapes[, balanced=false]]]])

Returns a pattern that matches a bounded range of text.

This is a convenience function for matching more complicated ranges like strings with escape characters, balanced parentheses, and block comments (nested or not).

Parameters:

Usage:

local dq_str_escapes = lexer.range('"')
local dq_str_noescapes = lexer.range('"', false, false)
local unbalanced_parens = lexer.range('(', ')')
local balanced_parens = lexer.range('(', ')', false, false, true)

lexer.set_word_list(lexer, name, word_list[, append=false])

Sets the words in a lexer’s word list.

This only has an effect if the lexer uses lexer.word_match() to reference the given list.

Parameters:

lexer.space

A pattern that matches any whitespace character (‘\t’, ‘\v’, ‘\f’, ‘\n’, ‘\r’, space).

lexer.starts_line(patt[, allow_indent=false])

Returns a pattern that matches only at the beginning of a line.

Parameters:

Usage:

local preproc = lex:tag(lexer.PREPROCESSOR, lexer.starts_line(lexer.to_eol('#')))

lexer.style_at

Map of buffer positions (starting from 1) to their string style names. (Read-only)

lexer.tag(lexer, name, patt)

Returns a tagged pattern.

Parameters:

Usage:

local number = lex:tag(lexer.NUMBER, lexer.number)
local addition = lex:tag('addition', '+' * lexer.word)

lexer.to_eol([prefix[, escape=false]])

Returns a pattern that matches a prefix until the end of its line.

Parameters:

Usage:

local line_comment = lexer.to_eol('//')
local line_comment = lexer.to_eol(S('#;'))

lexer.upper

A pattern that matches any upper case character (‘A’-‘Z’).

lexer.word

A pattern that matches a typical word. Words begin with a letter or underscore and consist of alphanumeric and underscore characters.

lexer.word_match([lexer], word_list[, case_insensitive=false])

Returns a pattern that matches a word in a word list.

This is a convenience function for simplifying a set of ordered choice word patterns and potentially allowing downstream users to configure word lists.

Parameters:

Usage:

lex:add_rule('keyword', lex:tag(lexer.KEYWORD, lex:word_match(lexer.KEYWORD)))
local keyword = lex:tag(lexer.KEYWORD, lexer.word_match{'foo', 'bar', 'baz'})
local keyword = lex:tag(lexer.KEYWORD, lexer.word_match({'foo-bar', 'foo-baz',
   'bar-foo', 'bar-baz', 'baz-foo', 'baz-bar'}, true))
local keyword = lex:tag(lexer.KEYWORD, lexer.word_match('foo bar baz'))

lexer.xdigit

A pattern that matches any hexadecimal digit (‘0’-‘9’, ‘A’-‘F’, ‘a’-‘f’).

The lfs module

Extends the lfs library to find files in directories and determine absolute file paths.

lfs.abspath(filename[, prefix])

Returns the absolute path to a filename.

The returned path is not guaranteed to exist.

Parameters:

lfs.default_filter

The default filter table used when iterating over files and directories using lfs.walk().

lfs.walk(dir[, filter=lfs.default_filter[, n[, include_dirs=false]]])

Returns an iterator that iterates over all files in a directory and its sub-directories.

Parameters:

Usage:

for filename in lfs.walk(buffer.filename:match('^.+[/\\]')) do ... end

The os module

Extends Lua’s os library to provide process spawning capabilities.

proc:close()

Closes the process’s standard input, effectively sending it an EOF (end of file).

proc:kill([signal=9])

Kills the running process.

Parameters:

proc:read([arg=’l’])

Returns stdout read from the running process, or nil plus an error code and an error message if an error occurred.

This may block until stdout is available for reading.

If the process has a stdout callback function, you must manually read all stdout available before Textadept can call that callback again.

Parameters:

proc:status()

Returns the status of the process, either “running” or “terminated”.

proc:wait()

Blocks until the process finishes (if it has not already done so).

Returns: status code of the finished process

proc:write(…)

Writes to the process’s stdin.

Linux note: When using the GTK or terminal version, if more than 65536 bytes (64K) are to be written, it is possible those bytes need to be written in 65536-byte (64K) chunks, or the process may not receive all input. However, it is also possible that there is a limit on how many bytes can be written in a short period of time, perhaps 196608 bytes (192K). The Qt version does not appear to have this limitation.

Parameters:

os.spawn(cmd[, cwd][, env][, stdout_cb[, stderr_cb[, exit_cb]]])

Spawns an interactive child process in a separate thread.

Parameters:

Returns: proc or nil plus an error message on failure

Usage:

os.spawn('lua ' .. buffer.filename, print) -- non-interactive
local proc = os.spawn('lua -e "print(io.read())"', print) -- interactive
proc:write('foo\n')
proc:close() -- close stdin, not the process

The string module

Extends Lua’s string library to provide encoding conversion.

string.iconv(text, new, old)

Returns text converted from one encoding to another, or raises an error if the conversion failed.

Valid encodings are GNU libiconv’s encodings, and include:

Parameters:

Usage:

local utf8_filename = string.iconv(buffer.filename, 'UTF-8', _CHARSET)
local filename = string.iconv(utf8_filename, _CHARSET, 'UTF-8')

The textadept module

The textadept module.

It provides utilities for editing text in Textadept.

The textadept.bookmarks module

Bookmarks for Textadept.

textadept.bookmarks.MARK_BOOKMARK

The bookmark mark number.

textadept.bookmarks.clear()

Clears all bookmarks in the current buffer.

textadept.bookmarks.goto_mark([next])

Jumps to a the beginning of a bookmarked line.

Parameters:

Usage:

textadept.bookmarks.goto_mark(true) -- jump to the next bookmark
textadept.bookmarks.goto_mark(false) -- jump to the previous bookmark

textadept.bookmarks.toggle()

Toggles a bookmark on the current line.

The textadept.editing module

Editing features for Textadept.

textadept.editing.INDIC_HIGHLIGHT

The word highlight indicator number.

textadept.editing.XPM_IMAGES

Map of image names to registered image numbers.

Fields:

Usage:

local item = string.format('%s%s%s', name, string.char(buffer.auto_c_type_separator),
	textadept.editing.XPM_IMAGES.CLASS) -- autocompletion or user list item with image

textadept.editing.auto_enclose

Auto-enclose selected text when typing a punctuation character, taking textadept.editing.auto_pairs into account.

While a snippet is active, only auto-paired punctuation characters can auto-enclose placeholders.

The default value is false.

textadept.editing.auto_indent

Match the previous line’s indentation level after inserting a new line.

The default value is true.

textadept.editing.auto_pairs

Map of auto-paired characters like parentheses, brackets, braces, and quotes.

The default auto-paired characters are “()”, “[]”, “{}”, “''”, “""”, and “``”. For certain XML-like lexers, “<>” is also auto-paired.

Usage:

textadept.editing.auto_pairs['*'] = '*'
textadept.editing.auto_pairs = nil -- disable completely

textadept.editing.autocomplete(name)

Displays an autocompletion list.

Parameters:

Returns: true if autocompletions were found; nil otherwise

textadept.editing.autocomplete_all_words

Autocomplete the current word using words from all open buffers.

If true, performance may be slow when many buffers are open.

The default value is false.

textadept.editing.autocompleters

Map of autocompleter names to autocompletion functions.

Names are typically lexer names and autocompletion functions typically autocomplete symbols.

Autocompletion functions must return two values:

  1. The number of characters behind the caret that are used as the prefix of the entity to be autocompleted.
  2. A table of completions to show.

If any completion contains a space character, the function should change buffer.auto_c_separator. Also, autocompletion lists are sorted automatically by default, but the function may change buffer.auto_c_order if it wants to control sort order.

Fields:

textadept.editing.comment_string

Map of lexer names to line comment strings for programming languages.

Line comment strings are either prefixes or block comment delimiters separated by a ‘|’ character. If no comment string exists for a given language, the lexer-supplied string is used, if available.

Usage:

textadept.editing.comment_string.c = '/*|*/' -- instead of the default '//'

textadept.editing.convert_indentation()

Converts the buffer’s indentation between tabs and spaces according to buffer.use_tabs.

If buffer.use_tabs is true, this will convert buffer.tab_width number of indenting spaces to tabs. Otherwise, this will convert all indenting tabs to buffer.tab_width number of spaces.

textadept.editing.enclose(left, right[, select=false])

Encloses the selected text within delimiters, or encloses the current word if no text is selected.

If there are multiple selections, each one will be enclosed.

Parameters:

textadept.editing.filter_through(command)

Filters text through a shell command, replacing it (stdin) with that command’s output (stdout).

The standard input sent is as follows:

  1. If no text is selected, the entire buffer is used.
  2. If text is selected and spans a single line, is a multiple selection, or is a rectangular selection, only that selected text is used.
  3. If text is selected and spans multiple lines, all text on those lines is used. However, if the end of the selection is at the beginning of a line, that line is omitted.

Note: commands that emit stdout while reading stdin (as opposed to emitting stdout only after stdin is closed) may hang the GTK and terminal versions of Textadept if input generates more output than stdout can buffer. On Linux, this may be 64K. See proc:write().

Parameters:

Usage:

textadept.editing.filter_through('sort | uniq') -- sort lines and remove duplicates

textadept.editing.goto_line([line])

Moves the caret to the beginning of a line, ensuring that line is visible.

Parameters:

textadept.editing.highlight_words

Automatically highlight words.

The default value is textadept.editing.HIGHLIGHT_NONE.

See also: buffer.word_chars

textadept.editing.join_lines()

Joins the currently selected lines, or joins the current line with the line below it if no lines are selected.

As long as any part of a line is selected, the entire line is eligible for joining.

textadept.editing.paste_reindent()

Pastes the text from the clipboard, taking into account the buffer’s indentation settings and the indentation of the current and preceding lines.

textadept.editing.select_enclosed([left[, right]])

Selects the range of text between delimiters surrounding the caret.

If that range is already selected, this will toggle between selecting those delimiters as well.

Parameters:

textadept.editing.select_line()

Selects the current line.

If text is selected and spans multiple lines, that selection will be expanded to include whole lines.

textadept.editing.select_paragraph()

Selects the current paragraph.

Paragraphs are surrounded by one or more blank lines.

textadept.editing.select_word([all=false])

Selects the current word.

If that word is already selected, its next occurrence will be selected as a multiple selection.

Parameters:

See also: buffer.word_chars

textadept.editing.strip_trailing_spaces

Strip trailing whitespace before saving non-binary files.

The default value is false.

textadept.editing.toggle_comment()

Comments or uncomments source lines based on textadept.editing.comment_string.

If no lines are selected, the current line is toggled. Otherwise, the selected lines are toggled. As long as any part of a line is selected, that entire line is eligible for toggling.

textadept.editing.typeover_auto_paired

Type over an auto-paired complement character from textadept.editing.auto_pairs.

The default value is true.

The textadept.history module

Records buffer positions within Textadept views over time and allows for navigating through that history.

This module listens for text edit events and buffer switch events. Each time an insertion or deletion occurs, its location is recorded in the current view’s location history. If the edit is close enough to the previous record, the previous record is amended. Each time a buffer switch occurs, the before and after locations are also recorded.

textadept.history.back()

Navigates backwards through the current view’s history.

textadept.history.clear()

Clears all view history.

textadept.history.forward()

Navigates forwards through the current view’s history.

textadept.history.maximum_history_size

The maximum number of history records to keep per view.

The default value is 100.

textadept.history.minimum_line_distance

The minimum number of lines between distinct history records.

The default value is 3.

textadept.history.record([filename=buffer.filename[, line[, column[, soft=false]]]])

Records a buffer location in the current view’s history.

Parameters:

The textadept.keys module

Defines key bindings for Textadept.

This set of key bindings is pretty standard among other text editors, at least for basic editing commands and movements.

These bindings are designed to be as consistent as possible between operating systems and platforms so that users familiar with one set of bindings can intuit a given binding on another OS or platform, minimizing the need for memorization.

In general, bindings for macOS are the same as for Windows/Linux/BSD except the “Control” modifier key on Windows/Linux/BSD is replaced by “Command” (⌘) and the “Alt” modifier key is replaced by “Control” (^). The only exception is for word- and paragraph-based movement keys, which use “Alt” (⌥) instead of “Command” (⌘), as is customary on macOS.

In general, bindings for the terminal version are the same as for Windows/Linux/BSD except:

Windows Note: on international keyboard layouts, the “AltGr” key is equivalent to pressing “Ctrl” and “Alt”, so “AltGr+key” combinations may unexpectedly trigger one of Textadept’s “Ctrl+Alt+key” bindings. In order to avoid this, you will likely have to disable the “Ctrl+Alt+key” binding in your ~/.textadept/init.lua by setting it to nil.

Key Bindings

Windows, Linux, and BSD macOS Terminal Command
File      
Ctrl+N ⌘N ^N New file
Ctrl+O ⌘O ^O Open file
None None None Open recent file…
None None None Reload file
Ctrl+S ⌘S ^S
M-Sa
Save file
Ctrl+Shift+S ⌘⇧S M-^S Save file as..
None None None Save all files
Ctrl+W ⌘W ^W Close file
Ctrl+Shift+W ⌘⇧W M-^W Close all files
None None None Load session…
None None None Save session…
Ctrl+Q ⌘Q ^Q
M-Qa
Quit
Edit      
Ctrl+Z
Alt+Bksp
⌘Z ^Zb
M-Bksp
Undo
Ctrl+Y
Ctrl+Shift+Z
⌘⇧Z
⌘Y
^Y
M-^Z
Redo
Ctrl+X
Shift+Del
⌘X
⇧⌦
^X
S-Del
Cut
Ctrl+C
Ctrl+Ins
⌘C ^C Copy
Ctrl+V
Shift+Ins
⌘V ^V
S-Ins
Paste
Ctrl+Shift+V ⌘⇧V M-^V Paste Reindent
Ctrl+Shift+D ⌘⇧D M-^D Duplicate line/selection
Del
^D
Del Delete
Alt+Del ^⌦ M-Del Delete word
Ctrl+A ⌘A ^A Select all
Ctrl+Shift+A ⌘⇧A M-^A Deselect
Ctrl+M ⌘M M-M Match brace
Ctrl+Enter ⌘↩ ^Enter Complete word
Ctrl+/ ⌘/ ^/
M-/
Toggle block comment
Ctrl+J ⌘J M-J Join lines
Ctrl+| ⌘| ^|
^\
Filter text through
Ctrl+Shift+M ⌘⇧M M-^M Select between delimiters
Ctrl+D ⌘D ^D Select word
Ctrl+Alt+D ^⌘D M-D Deselect word
Ctrl+L ⌘L ^L Select line
Ctrl+Shift+P ⌘⇧P M-^P Select paragraph
Ctrl+Shift+Uc
Ctrl+Alt+Shift+U
⌘⇧U M-^U Upper case selection
Ctrl+U ⌘U ^U Lower case selection
Alt+< ^< M-< Enclose selection as XML tags
Alt+> ^> M-> Enclose selection as single XML tag
Alt+” ^” M-“ Enclose selection in double quotes
Alt+’ ^’ M-‘ Enclose selection in single quotes
Alt+( ^( M-( Enclose selection in parentheses
Alt+[ ^[ None Enclose selection in brackets
Alt+{ ^{ M-{ Enclose selection in braces
Ctrl+Alt+Shift+Up ^⌘⇧⇡ None Move selected lines up
Ctrl+Alt+Shift+Down ^⌘⇧⇣ None Move selected lines down
Ctrl+[
Alt+Left
⌘[ M-[
M-Left
Navigate backward
Ctrl+]
Alt+Right
⌘] M-]
M-Right
Navigate forward
None None None Record location
None None None Clear navigation history
None ⌘, None Preferences
Search      
Ctrl+F ⌘F ^F Find
None None None Find next
None None None Find previous
None None None Replace
None None None Replace all
Ctrl+Alt+F ^⌘F M-F Find incremental
Ctrl+Shift+F ⌘⇧F M-^F Find in files
Ctrl+Alt+G ^⌘G M-G Go to next file found
Ctrl+Alt+Shift+G ^⌘⇧G M-S-G Go to previous file found
Ctrl+G ⌘G ^G Go to line
Tools      
Ctrl+E ⌘E ^E Command entry
Ctrl+P ⌘P ^P Select command
Ctrl+R ⌘R ^R Run
Ctrl+Shift+C ⌘⇧C M-^C Compile
Ctrl+Shift+B ⌘⇧B M-^B Build
Ctrl+Shift+T ⌘⇧T M-^T Run tests
Ctrl+Shift+R ⌘⇧R M-^R Run project
Ctrl+Shift+X ⌘⇧X M-^X Stop
Ctrl+Alt+E ^⌘E M-E Next Error
Ctrl+Alt+Shift+E ^⌘⇧E M-S-E Previous Error
Ctrl+K ⌘K ^K Toggle bookmark
None None None Clear bookmarks
Ctrl+Alt+K ^⌘K M-K Next bookmark
Ctrl+Alt+Shift+K ^⌘⇧K M-S-K Previous bookmark
Ctrl+Shift+K ⌘⇧K M-^K Go to bookmark…
Alt+, ^, M-, Start/stop recording macro
Alt+. ^. M-. Play recorded macro
None None None Save recorded macro
None None None Load saved macro
Ctrl+Alt+U ⌘⇧U M-U Quickly open _USERHOME
Ctrl+Alt+H ⌘⇧H M-H Quickly open _HOME
None None None Quickly open current directory
Ctrl+Shift+O ⌘⇧O M-^O Quickly open current project
None None None Insert snippet…
Tab Tab Expand snippet or next placeholder
Shift+Tab ⇧⇥ S-Tab Previous snippet placeholder
Esc Esc Esc Cancel snippet
None None None Complete trigger word
None None None Show style
Buffer      
Ctrl+Tab
Ctrl+PgDn
^⇥
⌘⇟
M-PgDn
^Tabd
Next buffer
Ctrl+Shift+Tab
Ctrl+PgUp
^⇧⇥
⌘⇞
M-PgUp
S-^Tabd
Previous buffer
Ctrl+B ⌘B ^B Switch to buffer…
None None None Tab width: 2
None None None Tab width: 3
None None None Tab width: 4
None None None Tab width: 8
Ctrl+Alt+T ^⌘T M-T Toggle use tabs
None None None Convert indentation
None None None CR+LF EOL mode
None None None LF EOL mode
None None None UTF-8 encoding
None None None ASCII encoding
None None None CP-1252 encoding
None None None UTF-16 encoding
Ctrl+Shift+L ⌘⇧L M-^L Select lexer…
View      
Ctrl+Alt+PgDn ^⌘⇟ M-^PgDn
M-PgUpd
Next view
Ctrl+Alt+PgUp ^⌘⇞ M-^PgUp
M-PgDnd
Previous view
Ctrl+Alt+_ ^⌘_ M-_ Split view horizontal
Ctrl+Alt+| ^⌘| M-| Split view vertical
Ctrl+Alt+W ^⌘W M-W Unsplit view
Ctrl+Alt+Shift+W ^⌘⇧W M-S-W Unsplit all views
Ctrl+Alt++
Ctrl+Alt+=
^⌘+
^⌘=
M-+
M-=
Grow view
Ctrl+Alt+- ^⌘- M– Shrink view
Ctrl+} ⌘} M-} Toggle current fold
Ctrl+\ ⌘\ M-\ Toggle wrap mode
None None N/A Toggle indent guides
None None None Toggle view whitespace
None None None Toggle virtual space
Ctrl+= ⌘= N/A Zoom in
Ctrl+- ⌘- N/A Zoom out
Ctrl+0 ⌘0 N/A Reset zoom
Help      
F1 F1 None Open manual
Shift+F1 ⇧F1 None Open LuaDoc
None None None About
Other      
Shift+Enter ⇧↩ None Start a new line below the current one
Ctrl+Shift+Enter ⌘⇧↩ None Start a new line above the current one
Ctrl+Alt+Down ^⌘⇣ M-Down Scroll line down
Ctrl+Alt+Up ^⌘⇡ M-Up Scroll line up
Alt+PgUp ^⇞ N/A Scroll page up
Alt+PgDn ^⇟ N/A Scroll page down
Menu
Shift+F10d
N/A N/A Show context menu
Ctrl+Alt+Shift+R c ^⌘⇧R c M-S-R c Save macro to alphanumeric register c
Ctrl+Alt+R c ^⌘R c M-R c Load and play macro from alphanumeric register c
Movement      
Down
^N
Down Line down
Shift+Down ⇧⇣
^⇧N
S-Down Line down extend selection
Alt+Shift+Down ^⇧⇣ M-S-Down Line down extend rect. selection
Ctrl+Down ⌥⇣ ^Down Paragraph down
Ctrl+Shift+Down ⌥⇧⇣ S-^Down Paragraph down extend selection
Up
^P
Up Line up
Shift+Up ⇧⇡
^⇧P
S-Up Line up extend selection
Alt+Shift+Up ^⇧⇡ M-S-Up Line up extend rect. selection
Ctrl+Up ⌥⇡ ^Up Paragraph up
Ctrl+Shift+Up ⌥⇧⇡ S-^Up Paragraph up extend selection
Left
^B
Left Char left
Shift+Left ⇧⇠
^⇧B
S-Left Char left extend selection
Alt+Shift+Left ^⇧⇠ M-S-Left Char left extend rect. selection
Ctrl+Left ⌥⇠ ^Left Word left
Ctrl+Shift+Left ⌥⇧⇠ S-^Left Word left extend selection
Ctrl+Alt+Left ^⌥⇠ None Word part left
Ctrl+Alt+Shift+Left ^⌥⇧⇠ None Word part left extend selection
Right
^F
Right Char right
Shift+Right ⇧⇢
^⇧F
S-Right Char right extend selection
Alt+Shift+Right ^⇧⇢ M-S-Right Char right extend rect. selection
Ctrl+Right ⌥⇢ ^Right Word right
Ctrl+Shift+Right ⌥⇧⇢ S-^Right Word right extend selection
Ctrl+Alt+Right ^⌥⇢ None Word part right
Ctrl+Alt+Shift+Right ^⌥⇧⇢ None Word part right extend selection
Home
⌘⇠
^A
Home Line start
Shift+Home ⇧↖
⌘⇧⇠
^⇧A
None Line start extend selection
Alt+Shift+Home ^⇧↖ None Line start extend rect. selection
Ctrl+Home ⌘↖ None Document start
Ctrl+Shift+Home ⌘⇧↖ None Document start extend selection
End
⌘⇢
^E
End Line end
Shift+End ⇧↘
⌘⇧⇢
^⇧E
None Line end extend selection
Alt+Shift+End ^⇧↘ None Line end extend rect. selection
Ctrl+End ⌘↘ None Document end
Ctrl+Shift+End ⌘⇧↘ None Document end extend selection
PgUp PgUp Page up
Shift+PgUp ⇧⇞ None Page up extend selection
Alt+Shift+PgUp ^⇧⇞ None Page up extend rect. selection
PgDn PgDn Page down
Shift+PgDn ⇧⇟ None Page down extend selection
Alt+Shift+PgDn ^⇧⇟ None Page down extend rect. selection
Ctrl+Del ⌘⌦ ^Del Delete word right
Ctrl+Shift+Del ⌘⇧⌦ S-^Del Delete line right
Ins Ins Ins Toggle overtype
Bksp
^H
Bksp
^H
Delete back
Ctrl+Bksp ⌘⌫ None Delete word left
Ctrl+Shift+Bksp ⌘⇧⌫ None Delete line left
Tab Tab
^I
Insert tab or indent
Shift+Tab ⇧⇥ S-Tab Dedent
None ^K None Cut to line end
None ^L None Center line vertically
N/A N/A ^^ Mark text at the caret position
N/A N/A ^] Swap caret and mark anchor
Find Fields      
Left
^B
Left
^B
Cursor left
Right
^F
Right
^F
Cursor right
Del Del Delete forward
Bksp Bksp
^H
Delete back
Ctrl+V ⌘V ^V Paste
N/A N/A ^X Cut all
N/A N/A ^Y Copy all
N/A N/A ^U Erase all
Home
⌘⇠
^A
Home
^A
Home
End
⌘⇢
^E
End
^E
End
N/A N/A ^T Transpose characters
N/A N/A Tab Toggle find/replace buttons
Tab Down Focus replace field
Shift+Tab ⇧⇥ Up Focus find field
Up ^P Cycle back through history
Down ^N Cycle forward through history
N/A N/A F1 Toggle “Match Case”
N/A N/A F2 Toggle “Whole Word”
N/A N/A F3 Toggle “Regex”
N/A N/A F4 Toggle “Find in Files”

a For use when the -p or --preserve command line option is given to the non-Windows terminal version, since ^S and ^Q are flow control sequences.
b If you prefer ^Z to suspend, you can bind it to ui.suspend().
c Some versions of Linux intercept this for Unicode input.
d Only on Windows or the GTK version on Linux.

The textadept.macros module

A module for recording, playing, saving, and loading keyboard macros.

Menu commands are also recorded. At this time, typing into multiple cursors during macro playback is not supported.

textadept.macros.load([filename])

Loads a macro.

Parameters:

textadept.macros.play([filename])

Plays a recorded or previously loaded macro.

Parameters:

textadept.macros.record()

Toggles between starting and stopping macro recording.

textadept.macros.save([filename])

Saves a recorded macro.

Parameters:

The textadept.menu module

Defines the menus used by Textadept.

Menus are simply tables of menu items and submenus. A menu item itself is a two-element table: a menu label and a menu command to run. Submenus have title keys assigned to string label text.

Menus may be edited in place using normal Lua table operations. You can index a menu with either an index, a string label name, or a string path with submenus separated by ‘/’. When indexing with strings, labels are localized as needed, so you can use either English labels or their localized equivalent.

-- Append to the right-click context menu.
table.insert(textadept.menu.context_menu, {'Label', function() ... end})
-- Append an encoding in the "Buffer > Encoding" menu.
table.insert(textadept.menu.menubar['Buffer/Encoding'],
	{'UTF-32', function() buffer:set_encoding('UTF-32') end})
-- Change the "Search > Find" command.
textadept.menu.menubar['Search/Find'][2] = function() ... end

textadept.menu.context_menu

The default right-click context menu.

Usage:

table.insert(textadept.menu.context_menu, {'Label', function() ... end})

textadept.menu.menubar

The default main menubar.

Usage:

table.insert(textadept.menu.menubar['Tools'], {...}) -- Append to the Tools menu
textadept.menu.menubar['File/New'] --> table for "File > New"
textadept.menu.menubar['File/New'][2] = function() ... end -- change "File > New" command

textadept.menu.select_command()

Prompts the user to select a menu command to run.

textadept.menu.tab_context_menu

The default tabbar context menu.

The textadept.run module

Execute compile, run, build, test, and project shell commands with Textadept.

The editor prompts you with/for shell commands to run, prints output in real-time, and marks any warning and error messages it recognizes. Textadept remembers commands on a per-filename and per-directory basis where applicable.

textadept.run.INDIC_ERROR

The run or compile error indicator number.

textadept.run.INDIC_WARNING

The run or compile warning indicator number.

textadept.run.MARK_ERROR

The run or compile error marker number.

textadept.run.MARK_WARNING

The run or compile warning marker number.

textadept.run.build([dir])

Prompts the user with the command entry to build a project using its shell command from the textadept.run.build_commands table.

Parameters:

See also: events.BUILD_OUTPUT

textadept.run.build_commands

Map of project root paths and “makefiles” to their associated “build” shell command line strings or functions that return such strings.

Functions may also return a working directory and process environment table to operate in. By default, the working directory is the project’s root directory and the environment is Textadept’s environment.

Usage:

textadept.run.build_commands['CMakeLists.txt'] = 'cmake --build build'
textadept.run.build_commands['/path/to/project'] = 'make -C src'

textadept.run.compile([filename=buffer.filename])

Prompts the user with the command entry to compile a file using an appropriate shell command from the textadept.run.compile_commands table.

The shell command is determined from the file’s filename, extension, or language, in that order.

Parameters:

See also: events.COMPILE_OUTPUT

textadept.run.compile_commands

Map of filenames, file extensions, and lexer names to their associated “compile” shell command line strings or functions that return such strings.

Command line strings may have the following macros:

Functions may also return a working directory and process environment table to operate in. By default, the working directory is the current file’s parent directory and the environment is Textadept’s environment.

Usage:

textadept.run.compile_commands.c = 'clang -o "%e" "%f"'

textadept.run.goto_error(location)

Jumps to the source of a recognized compile/run/build/test warning or error in the output buffer, displaying an annotation with the warning or error message if possible.

Parameters:

textadept.run.run([filename=buffer.filename])

Prompts the user with the command entry to run a file using an appropriate shell command from the textadept.run.run_commands table.

The shell command is determined from the file’s filename, extension, or language, in that order.

Parameters:

See also: events.RUN_OUTPUT

textadept.run.run_commands

Map of filenames, file extensions, and lexer names to their associated “run” shell command line strings or functions that return strings.

Command line strings may have the following macros:

Functions may also return a working directory and process environment table to operate in. By default, the working directory is the current file’s parent directory and the environment is Textadept’s environment.

Usage:

textadept.run.run_commands.lua = 'lua5.1 "%f"'

textadept.run.run_in_background

Run shell commands silently in the background.

The default value is false.

textadept.run.run_project([dir[, cmd]])

Prompts the user with the command entry to run a shell command for a project.

Parameters:

See also: events.RUN_OUTPUT

textadept.run.run_project_commands

Map of project root paths to their associated “run” shell command line strings or functions that return such strings.

Functions may also return a working directory and process environment table to operate in. By default, the working directory is the project’s root directory and the environment is Textadept’s environment.

Usage:

textadept.run.run_project_commands[_HOME] = function()
	local env = {TEXTADEPT_HOME = _HOME}
	for setting in os.spawn('env'):read('a'):gmatch('[^\n]+') do env[#env + 1] = setting end
	return _HOME .. '/build/textadept -f -n', '/tmp', env -- run test instance of Textadept
end

textadept.run.run_without_prompt

Run shell commands without prompting.

The default value is false.

textadept.run.stop()

Stops the currently running process, if any.

If there is more than one running process, the user is prompted to select the process to stop. Processes in the list are sorted from longest lived at the top to shortest lived on the bottom.

textadept.run.test([dir])

Prompts the user with the command entry to run tests for a project using its shell command from the textadept.run.test_commands table.

Parameters:

See also: events.TEST_OUTPUT

textadept.run.test_commands

Map of project root paths to their associated “test” shell command line strings or functions that return such strings.

Functions may also return a working directory and process environment table to operate in. By default, the working directory is the project’s root directory and the environment is Textadept’s environment.

Usage:

textadept.run.test_commands['/path/to/project'] = 'pytest'

The textadept.session module

Session support for Textadept.

textadept.session.load([filename])

Loads a session file.

Textadept restores split views, opened buffers, cursor information, recent files, and bookmarks.

Parameters:

See also: events.SESSION_LOAD

textadept.session.save(filename)

Saves the session to a file.

Textadept saves split views, opened buffers, cursor information, recent files, and bookmarks.

The editor will save the current session to that file again before quitting unless textadept.session.save_on_quit is false.

Parameters:

See also: events.SESSION_SAVE

textadept.session.save_on_quit

Save the session when quitting.

The default value is true unless the user passed the command line switch -n or --nosession to Textadept.

The textadept.snippets module

Snippets for Textadept.

Snippets Overview

Define snippets in the global snippets table in key-value pairs. Each pair consists of either:

When searching for a snippet to insert based on a trigger word, Textadept considers snippets in the current lexer to have priority, followed by the ones in the global table. This means if there are two snippets with the same trigger word, Textadept inserts the one specific to the current lexer, not the global one.

Snippet Syntax

Snippets may contain any combination of plain-text sequences, variables, interpolated code, and placeholders.

Plain Text

Plain text consists of any character except ‘$’ and ‘`’. Those two characters are reserved for variables, interpolated code, and placeholders. In order to use either of those two characters literally, prefix them with ‘\’ (e.g. “\$” inserts a literal ‘$’).

Variables

Variables are defined in the textadept.snippets.variables table. Textadept expands them in place using the ‘$’ prefix (e.g. $TM_SELECTED_TEXT references the currently selected text). You can provide default values for empty or undefined variables using the “${variable:default}” syntax (e.g. ${TM_SELECTED_TEXT:no text selected}). The values of variables may be transformed in-place using the “${variable/regex/format/options}” syntax (e.g. ${TM_SELECTED_TEXT/.+/"$0"/} quotes the selected text). The section on placeholder transforms below describes this syntax in more detail.

Interpolated Shell Code

Snippets can execute shell code enclosed within ‘`’ characters, and insert any standard output (stdout) emitted by that code. Textadept omits a trailing newline if it exists. For example, the following snippet evaluates (on macOS and Linux) the currently selected arithmetic expression and replaces it with the result:

snippets.eval = '`echo $(( $TM_SELECTED_TEXT ))`'

Interpolated Lua Code

Snippets can also execute Lua code enclosed within “```” sequences, and insert any string results returned by that code. For example, the following snippet inserts the current date and time:

snippets.date = '```os.date()```'

Lua code is executed within Textadept’s Lua environment, with the addition of snippet variables available as global variables (e.g. TM_SELECTED_TEXT exists as a global).

Placeholders

The true power of snippets lies with placeholders. Using placeholders, you can insert a text template and tab through placeholders one at a time, filling them in. Placeholders may be linked to one another, either mirroring text or transforming it in-place.

Tab Stops

The simplest kind of placeholder is called a tab stop, and its syntax is either “$n” or “${n}”, where n is an integer. When a snippet is inserted, the caret is moved to the “$1” placeholder. Pressing the Tab key jumps to the next placeholder, “$2”, and so on. When there are no more placeholders to jump to, the caret moves to either the “$0” placeholder if it exists, or it moves to the end of the snippet. For example, the following snippet inserts a 3-element vector, with tab stops at each element:

snippets.vec = '[$1, $2, $3]'
Default Values

Placeholders may have default values using the “${n:default}” syntax. For example, the following snippet creates a numeric “for” loop in Lua:

snippets.lua.fori = [[
for ${1:i} = ${2:1}, $3 do
	$0
end]]

Multiline snippets should be indented with tabs. Textadept will apply the buffer’s current indentation settings to the snippet upon insertion.

Placeholders may be nested inside one another. For example, the following snippet inserts a function call with a mandatory first argument, but an optional second one:

snippets.call = '${1:func}($2${3:, $4})'

Upon arriving at the third placeholder, backspacing and pressing Tab completes the snippet with a single argument. On the other hand, pressing Tab again at the third placeholder jumps to the second argument for input.

Note that plain text inside default values may not contain a ‘}’ character either, as it is reserved to indicate the end of the placeholder. Use “\}” to represent a literal ‘}’.

Mirrors

Multiple placeholders can share the same numeric index. When this happens, Textadept visits the one with a default value if it exists. Otherwise, the editor visits the first one it finds. As you type text into a placeholder, any other placeholders with the same index mirror the typed text. For example, the following snippet inserts beginning and ending HTML/XML tags with the same name:

snippets.tag = '<${1:div}>$0</$1>'

The end tag mirrors whatever name you type into the start tag.

Transforms

Sometimes mirrors are not quite good enough. For example, perhaps the mirror’s content needs to deviate slightly from its linked placeholder, like capitalizing the first letter. Or perhaps the mirror’s contents should depend on the presence (or absence) of text in its linked placeholder. This is where placeholder transforms come in handy.

Transforms use the “${n/regex/format/options}” syntax, where regex is a regular expression (regex) to match against the content of placeholder n, format is a formatted replacement for matched content, and options are regex options to use when matching. format may contain any of the following:

options may include any of the following letters:

For example, the following snippet defines an attribute along with its getter and setter functions:

snippets.attr = [[
	${1:int} ${2:name};

	${1} get${2/./${0:/upcase}/}() { return $2; }
	void set${2/./${0:/upcase}/}(${1} ${3:value}) { $2 = $3; }
]]

Note that the ‘/’ and ‘}’ characters are reserved in certain places within a placeholder transform. Use “\/” and “\}”, respectively, to represent literal versions of those characters where necessary.

Multiple Choices

Placeholders may define a list of options for the user to choose from using the “${n|items|}” syntax, where items is a comma-separated list of options (e.g. ${1|foo,bar,baz|}).

Items may not contain a ‘|’ character, as it is reserved to indicate the end of the choice list. Use “\|” to represent a literal ‘|’.

Migrating Legacy Snippets

Legacy snippets used the following syntax:

You can migrate your snippets using the following steps:

  1. Substitute ‘%’ with ‘$’ in tab stops and mirrors.
  2. Substitute “%n(default)” default placeholders with “${n:default}”. The following regex and replacement should work for non-nested placeholders: %(\d+)\(([^)]+)\) and ${\1:\2}.
  3. Replace n-based Lua and Shell transforms with placeholder transforms. You can add your own transform function to textadept.snippets.transform_methods if you need to.
  4. Replace bare Lua and Shell transforms with interpolated Lua and shell code.
  5. Substitute “%n{items}” choice placeholders with “${n|items|}”.

textadept.snippets.INDIC_PLACEHOLDER

The snippet placeholder indicator number.

textadept.snippets.active

Whether or not a snippet is active.

textadept.snippets.cancel()

Cancels the active snippet, removing all inserted text.

Returns: false if no snippet is active; nil otherwise.

textadept.snippets.insert([text])

Inserts a snippet or, if a snippet is already active, goes to that snippet’s next placeholder.

Parameters:

Returns: false if no action was taken; nil otherwise.

See also: buffer.word_chars

textadept.snippets.paths

Table of directory paths to look for snippet files in.

Filenames are of the form lexer.trigger.ext or trigger.ext (.ext is an optional, arbitrary file extension). If the global snippets table does not contain a snippet for a given trigger, this table is consulted for a matching filename, and the contents of that file is inserted as a snippet.

Note: If a directory has multiple snippets with the same trigger, the snippet chosen for insertion is not defined and may not be constant.

textadept.snippets.previous()

Jumps back to the previous snippet placeholder, reverting any changes from the current one.

Returns: false if no snippet is active; nil otherwise.

textadept.snippets.select()

Prompts the user to select a snippet to insert from a list of global and language-specific snippets.

textadept.snippets.transform_methods

Map of format method names to their functions for text captured in placeholder transforms.

Fields:

textadept.snippets.variables

Map of snippet variable names to string values or functions that return string values.

Each time a snippet is inserted, this map is used to set its variables.

Fields:

The ui module

Utilities for interacting with Textadept’s user interface.

ui.SHOW_ALL_TABS

Option for ui.tabs that always shows the tab bar, even if only one buffer is open.

ui.buffer_list_zorder

List buffers by their z-order (most recently viewed to least recently viewed) in the switcher dialog, instead of listing buffers in their left-to-right tab order.

The default value is true.

ui.buffer_statusbar_text

The text displayed in the buffer statusbar. (Write-only)

ui.clipboard_text

The text on the clipboard.

ui.context_menu

The buffer’s context menu, a ui.menu().

This is a low-level field. You probably want to use the higher-level textadept.menu.context_menu.

ui.get_split_table()

Returns a split table that contains Textadept’s current split view structure.

This is primarily used in session saving.

Returns: table of split views. Each split view entry is a table with 4 fields: 1, 2, vertical, and size. 1 and 2 have values of either nested split view entries or the views themselves; vertical is a flag that indicates if the split is vertical or not; and size is the integer position of the split resizer.

ui.goto_file(filename[, split=false[, preferred_view[, sloppy=false]]])

Go to a particular file, opening it if necessary.

Parameters:

ui.goto_view(view)

Switches focus to another view.

Parameters:

Usage:

ui.goto_view(_VIEWS[1]) -- switch to first view
ui.goto_view(-1) -- switch to the view before the current one

See also: events.VIEW_BEFORE_SWITCH, events.VIEW_AFTER_SWITCH

ui.maximized

Whether or not Textadept’s window is maximized.

This field is always false in the terminal version.

ui.menu(menu_table)

Low-level function for creating a menu.

You probably want to use the higher-level textadept.menu.menubar, textadept.menu.context_menu, or textadept.menu.tab_context_menu tables.

Parameters:

Returns: menu userdata

Usage:

ui.menu{ {'_New', 1}, {'_Open', 2}, {''}, {'&Quit', 4} }
ui.menu{ {'_New', 1, string.byte('n'), view.MOD_CTRL} } -- 'Ctrl+N'

ui.menubar

A table of menus defining a menubar. (Write-only). This is a low-level field. You probably want to use the higher-level textadept.menu.menubar.

ui.output(…)

Prints to the output buffer, creating it if necessary.

The output buffer attempts to understand the error messages and warnings produced by various tools.

If the output buffer is already open in a view, output is printed to that view. Otherwise the view is split (unless ui.tabs is true) and the output buffer is displayed before being printed to.

Parameters:

Returns: the output buffer

ui.output_silent(…)

Prints to the output buffer (creating it if necessary) without switching to it.

Parameters:

Returns: the output buffer

ui.popup_menu(menu)

Displays a popup menu, typically the right-click context menu.

Parameters:

Usage:

ui.popup_menu(ui.context_menu)

See also: ui.context_menu, ui.menu

ui.print(…)

Prints to the output buffer (creating it if necessary), along with a trailing newline.

This function is primarily for use in the Lua command entry in place of Lua’s print() function.

Parameters:

ui.print_silent_to(type, message)

Prints a message to a typed buffer (creating it if necessary) without switching to it.

Parameters:

Returns: the typed buffer printed to

ui.print_to(type, message)

Prints a message along with a trailing newline to a typed buffer, creating it if necessary.

If the print buffer is already open in a view, the message is printed to that view. Otherwise the view is split (unless ui.tabs is true) and the print buffer is displayed before being printed to.

Parameters:

Returns: the typed buffer printed to

Usage:

ui.print_to('[Typed Buffer]', message)

ui.size

A table that contains the width and height pixel values of Textadept’s window.

Usage:

ui.size = {1000, 625} -- resize window

ui.statusbar_text

The text displayed in the statusbar. (Write-only)

ui.suspend()

Suspends Textadept.

This only works in the terminal version. By default, Textadept ignores ^Z suspend signals from the terminal.

Usage:

keys['ctrl+z'] = ui.suspend

See also: events.SUSPEND, events.RESUME

ui.switch_buffer()

Prompts the user to select a buffer to switch to.

Buffers are listed in their left-to-right tab order unless ui.buffer_list_zorder is true, in which case buffers are listed by their z-order (most recently viewed to least recently viewed).

Buffers in the same project as the current buffer are shown with relative paths.

ui.tab_context_menu

The context menu for the buffer’s tab, a ui.menu().

This is a low-level field. You probably want to use the higher-level textadept.menu.tab_context_menu.

ui.tabs

Display the tab bar when multiple buffers are open.

The default value is true in the GUI version, and false in the terminal version. A third option, ui.SHOW_ALL_TABS may be used to always show the tab bar, even if only one buffer is open.

ui.title

The title text of Textadept’s window. (Write-only)

ui.update()

Processes pending UI events, including reading from spawned processes.

This function is primarily used in Textadept’s own unit tests.

The ui.command_entry module

Textadept’s Command Entry.

It supports multiple modes that each have their own functionality (such as running Lua code and filtering text through shell commands) and history. In addition to the API listed below, the command entry also shares the same API as buffer and view.

ui.command_entry.active

Whether or not the command entry is active.

ui.command_entry.editing_keys

A Lua metatable that contains a set of typical key bindings for text entries.

It is automatically added to keys passed to ui.command_entry.run() unless those keys already have their own metatable.

ui.command_entry.focus()

Opens the command entry. This is a low-level function. You probably want to use the higher-level ui.command_entry.run().

ui.command_entry.height

The height in pixels of the command entry.

ui.command_entry.label

The text of the command entry label. (Write-only)

ui.command_entry.run(label, f[, keys][, lang=’text’[, initial_text[, …]]])

Opens the command entry.

This function may be called with no arguments to open the Lua command entry.

Parameters:

Usage:

ui.command_entry.run('echo:', ui.print)
ui.command_entry.run('$', os.spawn, 'bash', 'env', ui.print) -- spawn a process

The ui.dialogs module

Provides a set of interactive dialog prompts for user input.

ui.dialogs.input(options)

Prompts the user for string input.

Parameters:

Returns: string input text[, selected button index]; or nil if the user canceled the dialog

Usage:

ui.dialogs.input{title = 'Go to line number:', text = '1'}

ui.dialogs.list(options)

Prompts the user to select an item from a list.

Text typed into the dialog filters the list items. Spaces are treated as wildcards.

Parameters:

Returns: selected item or table of selected items[, selected button index]; or nil if the user canceled the dialog

Usage:

ui.dialogs.list{title = 'Title', columns = {'Foo', 'Bar'}, items = {'a', 'b', 'c', 'd'}}

ui.dialogs.message(options)

Shows a message box.

Parameters:

Returns: the selected button’s index, or nil if the user canceled the dialog

Usage:

ui.dialogs.message{
	title = 'EOL Mode', text = 'Which EOL?', icon = 'dialog-question',
	button1 = 'CRLF', button2 = 'CR', button3 = 'LF'
}

ui.dialogs.open(options)

Prompts the user to select a file from the filesystem.

Parameters:

Returns: string filename or table of filenames; or nil if the user canceled the dialog

Usage:

ui.dialogs.open{title = 'Open File', dir = _HOME, multiple = true}

ui.dialogs.progress(options)

Displays a progress dialog while doing work.

Parameters:

Returns: nil if all work completed, or true if the user clicked “Stop”

Usage:

ui.dialogs.progress{work = function()
	if not work() then return nil end
	return percent, status
end}

ui.dialogs.save(options)

Prompts the user to select a file to save to.

Parameters:

Returns: string filename, or nil if the user canceled the dialog

The ui.find module

Textadept’s Find & Replace pane.

ui.find.INDIC_FIND

The find results highlight indicator number.

ui.find.active

Whether or not the Find & Replace pane is active.

ui.find.entry_font

The font to use in the “Find” and “Replace” entries in “name size” format. (Write-only) The default value is system-dependent.

ui.find.find_entry_text

The text in the “Find” entry.

ui.find.find_in_files_filters

Map of directory paths to filters used when finding in files.

A filter consists of glob patterns that match file and directory paths to include or exclude. Exclusive patterns begin with a ‘!’. If no inclusive patterns are given, any path is initially considered. As a convenience, ‘/’ also matches the Windows directory separator.

This table is updated when the user manually specifies a filter in the “Filter” entry during an “In files” search.

ui.find.find_label_text

The text of the “Find” label. (Write-only) This is primarily used for localization.

ui.find.find_next()

Mimics pressing the “Find Next” button.

See also: events.FIND

ui.find.find_next_button_text

The text of the “Find Next” button. (Write-only) This is primarily used for localization.

ui.find.find_prev()

Mimics pressing the “Find Prev” button.

See also: events.FIND

ui.find.find_prev_button_text

The text of the “Find Prev” button. (Write-only) This is primarily used for localization.

ui.find.focus([options])

Displays and focuses the Find & Replace Pane.

Parameters:

Usage:

ui.find.focus{find_entry_text = buffer:get_sel_text(), match_case = true}

ui.find.goto_file_found(location)

Jumps to the source of a find in files search result in the “Files Found” buffer.

Parameters:

ui.find.highlight_all_matches

Highlight all occurrences of found text in the current buffer.

The default value is false.

ui.find.in_files

Find search text in a directory of files.

The default value is false.

ui.find.in_files_label_text

The text of the “In files” label. (Write-only) This is primarily used for localization.

ui.find.incremental

Find search text incrementally as it is typed.

The default value is false.

ui.find.match_case

Match search text case sensitively.

The default value is false.

ui.find.match_case_label_text

The text of the “Match case” label. (Write-only) This is primarily used for localization.

ui.find.regex

Interpret search text as a Regular Expression.

The default value is false.

ui.find.regex_label_text

The text of the “Regex” label. (Write-only) This is primarily used for localization.

ui.find.replace()

Mimics pressing the “Replace” button.

If any events.REPLACE handler returns true, events.FIND will not be emitted to mimic pressing the “Find Next” button.

ui.find.replace_all()

Mimics pressing the “Replace All” button.

See also: events.REPLACE_ALL

ui.find.replace_all_button_text

The text of the “Replace All” button. (Write-only) This is primarily used for localization.

ui.find.replace_button_text

The text of the “Replace” button. (Write-only) This is primarily used for localization.

ui.find.replace_entry_text

The text in the “Replace” entry.

When searching for text in a directory of files, this is the current file and directory filter.

ui.find.replace_label_text

The text of the “Replace” label. (Write-only) This is primarily used for localization.

ui.find.show_filenames_in_progressbar

Show filenames in the find in files search progressbar.

This can be useful for determining whether or not custom filters are working as expected. Showing filenames can slow down searches on computers with really fast SSDs.

The default value is false.

ui.find.whole_word

Match search text only when it is surrounded by non-word characters in searches.

The default value is false.

See also: buffer.word_chars

ui.find.whole_word_label_text

The text of the “Whole word” label. (Write-only) This is primarily used for localization.

The view module

See buffer.